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  • Homesteading balance and stability patch #6 (v1.15.7)


    Tyron
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    Dear Homesteaders
    v1.15.7, a stable release, can now be downloaded through the account manager.

    16281873178358185984_20211010195630_1.thumb.png.f6b94e8f8eb891f62302bd1ae0726f3f.png
    Wolf Ambush. Screenshot by Mortui on Discord


    Game updates since 1.15.6

    • Feature: Varying surface & deep drifter spawns. The environment dialog (opened via C) now displays "rift activity". It is an indicator of the spawn cap for surface and deep drifters. (more drifter related updates will come in v1.16)
    • Feature: All wearable Bags are now placeable (thanks, Cral)
    • Tweak: Significantly improved server performance and smoothness by fixing multiple server-side lag spike sources (even in single player games there will be some benefit)
      • Up to 2x faster AI path finding
      • Significantly improved room search performance (which is used by many blocks)
      • Optimized update checks on berry bushes, farmland and similar blocks; dead crops no longer update at all
      • Fix potential lag sources in the entity spawner (what showed up as testspawn in the profiler)
      • Optimized entity weight simulation (what showed up as bh-harvestable in the profiler)
      • Reduced Waypoints autosave time by >70% (350ms => 70ms on TOPTS)
      • Significantly reduce game saving time
    • Tweak: Updated trader buying/selling lists (added rutile vessel, increased buying price of tools and lanterns, reduced buying price of some raw materials, other smaller tweaks)
    • Tweak: Upped View Distance slider max from 1024 to 1536 (read performance tips on the Wiki if using this)
    • Tweak: Mitigate source of lag spikes on Radeon cards when loading chunks
    • Tweak: in the Handbook, list all the guides first, and item stacks after
    • Tweak: Removed quiver from handbook
    • Tweak: Small performance optimization when tesselating (=client side loading) chunks
    • Tweak: Added webRequestTimeout client config to adjust connection timeouts with the auth server (default is 10 seconds)
    • Tweak: Update language files
    • Fixed: Major crash on Mudwall (technical info: Crashed due to a no longer existing decor block. Maybe bug in the remapper, not sure)
    • Fixed: Music not playing in wilderness survival
    • Fixed: Crash in Rhonen's mod due to empty VAO
    • Fixed: Being able to see through the world on snowed-over stairs
    • Fixed: Floating layer of snow appearing when standing inside a snowed-over vertical slab
    • Fixed: Game crashing if a bucket contains an invalid item
    • Fixed: Breaking a dead pumpkin crop threw an exception and kicked players as a result
    • Fixed: Should fix seraphs randomly glowing and emitting blue light when joining the game: it is supposed to happen only on respawning!
    • Fixed: Incorrect randomization in the "Created by" recipe preview in the handbook
    • Api Tweak: Added [JsonIgnore] to some Vec3d getter properties
    • Api Fixed: Don't crash handbook on invalid bakeable outputs
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