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I've began a complete rewrite of the player movement and collision detection system. This is necessary because the previous one was buggy in several cases and not very flexible. Working on collision detection was a slow, tedious and an unrewarding experience
Therefore we now have a solid collision detection system and the player is able to walk, swim, fly, sneak and sprint without glitches.
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I also started working on player health, fall damage, death and respawn. We now have a sarcastic death dialog \o/
The health system is still buggy at this point but will be improved very soon.
Unfortunately no other fancy pictures to show this update, but we can rest assured that some critical parts of the game received much needed progress.
Edited by Tyron