Dear Festive Community
v1.14.3-rc.2, an unstable release, can now be downloaded through the account manager.
Game updates
- Feature: Auto-hide the interaction help near the cursor so it doesn't get in the way when clay forming and knapping
- Feature: Added Rough-hewn Gate block
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Tweak: Cementation furnace improvements
- Can now be built in all 4 orientations
- Now verifies if there are air blocks around the coffins (and either air blocks or gratings in the chimney)
- Placing Stone Coffin Sections will auto-orient the second section to match the first (unless the player is holding Sneak while placing)
- Now only consumes 1/6 of the carbonising material (the coal in the coffin)
- Improved message strings when filling coffin for Cementation Process
- Completed Cementation Process now renders contents to reflect completion
- Stone coffin contents now drop as single items when broken
- Tweak: Layer of Sticks can now be placed atop of Rough-hewn Fence and other full-height partial blocks
- Tweak: Smooth background movement in the main menu
- Tweak: Reduced the baby chick sound range
- Fixed: NPE when building a coalpile
- Fixed: Transmission was rendered rotating when next to any powered MP block even if no direct connection
- Fixed: Heat damaged crop not displayed as text in the farmland block info
- Fixed: Might fix cheese ripening issues in multiplayer
- Fixed: Z-clipping issues in pngs generated by .blockitempngexport
- Fixed: Should fix issues where chiseled blocks don't stack together properly (place and break them to fix existing ones)
- Fixed: Should fix comma seperator issues with .bsedit
- Fixed: Should fix shift-crafting boards from logs yielding more than it should
- Fixed: Uncommon axle error in logs, due to axle neighbour in non-initialised chunk
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v1.14.3-rc.1 related improvements
- Tweak: Further polish to Steelmaking guide
- Fixed: Added missing remap for stonepaths
- Fixed: Mold rack not updating visibly after placing
- Fixed: Firepit contents not visually updating
- Fixed: All seraph hair invisible
- Fixed: Ruins spawning without stone paths
- Api fixed: BlockBehavior.ClientSideOptional not marked virtual