Dear Community
v1.15.4, a stable release, can now be downloaded through the account manager.
[Edit:] Also released 1.15.5 to fix a newly introduced crash with chiseled blocks
This update is an attempt to fix an issue where stacks of items seemingly disappear when Shift+Left clicked away in Multiplayer. There is a small chance it is fixed, otherwise, right after it happens, please upload us your client and server log files on our issue tracker
I believe I also manged to drastically reduce rendering and chunk loading overhead for chiseled blocks. Around Dampus & Aledarks base on Aura Fury I saw a reduction of 40% scene rendering cost, and 15% reduced chunk loading times.
Epic build by Dampus on AuraFury
Game updates
Changes since 1.15.4-rc.1
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Bugs introduced in 1.15.4-rc.1
- Fixed: Invisible windmill blades
- Fixed: Large gear loading issue
- Re-enabled shift click away of items from hotbar to creative inventory
- Tweak: Made Seasonal tracks again a bit more common
- Tweak: Chiseled blocks optimizations: Reduced rendering cost by 10-40%, reduced loading time by 10-15%
- Fixed: Putting liquids from creative inventory into barrels did not sync to other players
- Fixed: Mixed cheese pies crashing the game
- Fixed: Placing a helve hammer did not sync to other players
- Fixed: A bit to much shadows in some cases, despite dark clouds and intense rain
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Fixed: Pie placing itemstack desync issues and able to bake incomplete pie
Chances in 1.15.4-rc.1
- Tweak: Branches in branchy leaves now more visible
- Tweak: Doubled seed drop chance for ebony and purpleheart
- Tweak: Roughly doubled redwood seed drop rate, but increased the time for it to grow to a mature tree by a factor of 5
- Tweak: Flipping between creative/survival mode now resets the picking range as one would expect
- Tweak: Seasonal tracks should now play more often
- Tweak: Burned up containers now drop all their contents
- Tweak: Entities getting in contact with fire will now also ignite, including dropped items (duh!)
- Tweak: Added "/debug heldtemp [temperature]" to set the temperature of a held item
- Tweak: Added copies of dormitory, archives and workshop to worldgen, containing the new 1.15 tapestries
- Fixed: Redwood and crimson king maple in planters not swaying in the wind
- Fixed: Wrong shading on the leaves of trees in planters
- Fixed: Wrong worldmap season tinting in the southern hemisphere
- Fixed: Oillamp placement/breaking oddities. Now needs some time to break but can right click pickup as well now
- Fixed: Traders not buying clothes
- Fixed: Empty space in the block info hud
- Fixed: Snow coverage issues on some blocks especially with fences and chiseled blocks
- Fixed: Sneaking made players fall off if they were in cramped spaces (e.g. half slab above)
- Fixed: Players go sneak mode in front of fence gates
- Fixed: Should fix placing/removing angled gears not updating for other players in multiplayer
- Fixed: Weird night sky motion
- Fixed: Pit kilns not providing heat
- Fixed: Animation jankiness with traders
- Fixed: Miiiight fix cases where shift+left click Itemstacks disappear (Technical info: 1. "transfer away itemstack" code gets called on client and server, iterating over an unordered inventory list, might cause desyncs. 2. Clicking a trader from far away opened the trader inventory on the server side, but not on the client side which however shouldn't cause issues...o.o)
- Fixed: Temporal storms not spawning the harder drifter types
- Fixed: Jumping made the map hud jitter
- Fixed: Wrong world map coloring for many crafted blocks
- Fixed: Hewn fence gate sound too silent
- Fixed: Missing crafting recipe to take apart work items into metal bits
- Fixed: Rare client crash in the translocator
- Fixed: Large gear gui transforms not pretty
- Fixed: Quern not in mechanics creative tab
- Fixed: Missing rotate interaction help on anvil
- Fixed: Some bamboo stalks not swaying
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