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  • The Homesteading update, balance & stable patch (v1.15.4 & 1.15.5)


    Tyron
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    Dear Community
    v1.15.4, a stable release, can now be downloaded through the account manager.

    [Edit:] Also released 1.15.5 to fix a newly introduced crash with chiseled blocks


    This update is an attempt to fix an issue where stacks of items seemingly disappear when Shift+Left clicked away in Multiplayer. There is a small chance it is fixed, otherwise, right after it happens, please upload us your client and server log files on our issue tracker

    I believe I also manged to drastically reduce rendering and chunk loading overhead for chiseled blocks. Around Dampus & Aledarks base on Aura Fury I saw a reduction of 40% scene rendering cost, and 15% reduced chunk loading times.

    2021-08-09_13-50-38.thumb.jpg.c45ad40a96a4179aaa8999975e82ad2c.jpg
    Epic build by Dampus on AuraFury
     

    Game updates

    Changes since 1.15.4-rc.1

    • Bugs introduced in 1.15.4-rc.1
      • Fixed: Invisible windmill blades
      • Fixed: Large gear loading issue
    • Re-enabled shift click away of items from hotbar to creative inventory
    • Tweak: Made Seasonal tracks again a bit more common
    • Tweak: Chiseled blocks optimizations: Reduced rendering cost by 10-40%, reduced loading time by 10-15%
    • Fixed: Putting liquids from creative inventory into barrels did not sync to other players
    • Fixed: Mixed cheese pies crashing the game
    • Fixed: Placing a helve hammer did not sync to other players
    • Fixed: A bit to much shadows in some cases, despite dark clouds and intense rain
    • Fixed: Pie placing itemstack desync issues and able to bake incomplete pie
       

    Chances in 1.15.4-rc.1

    • Tweak: Branches in branchy leaves now more visible
    • Tweak: Doubled seed drop chance for ebony and purpleheart
    • Tweak: Roughly doubled redwood seed drop rate, but increased the time for it to grow to a mature tree by a factor of 5
    • Tweak: Flipping between creative/survival mode now resets the picking range as one would expect
    • Tweak: Seasonal tracks should now play more often
    • Tweak: Burned up containers now drop all their contents
    • Tweak: Entities getting in contact with fire will now also ignite, including dropped items (duh!)
    • Tweak: Added "/debug heldtemp [temperature]" to set the temperature of a held item
    • Tweak: Added copies of dormitory, archives and workshop to worldgen, containing the new 1.15 tapestries
    • Fixed: Redwood and crimson king maple in planters not swaying in the wind
    • Fixed: Wrong shading on the leaves of trees in planters
    • Fixed: Wrong worldmap season tinting in the southern hemisphere
    • Fixed: Oillamp placement/breaking oddities. Now needs some time to break but can right click pickup as well now
    • Fixed: Traders not buying clothes
    • Fixed: Empty space in the block info hud
    • Fixed: Snow coverage issues on some blocks especially with fences and chiseled blocks
    • Fixed: Sneaking made players fall off if they were in cramped spaces (e.g. half slab above)
    • Fixed: Players go sneak mode in front of fence gates
    • Fixed: Should fix placing/removing angled gears not updating for other players in multiplayer
    • Fixed: Weird night sky motion
    • Fixed: Pit kilns not providing heat
    • Fixed: Animation jankiness with traders
    • Fixed: Miiiight fix cases where shift+left click Itemstacks disappear (Technical info: 1. "transfer away itemstack" code gets called on client and server, iterating over an unordered inventory list, might cause desyncs. 2. Clicking a trader from far away opened the trader inventory on the server side, but not on the client side which however shouldn't cause issues...o.o)
    • Fixed: Temporal storms not spawning the harder drifter types
    • Fixed: Jumping made the map hud jitter
    • Fixed: Wrong world map coloring for many crafted blocks
    • Fixed: Hewn fence gate sound too silent
    • Fixed: Missing crafting recipe to take apart work items into metal bits
    • Fixed: Rare client crash in the translocator
    • Fixed: Large gear gui transforms not pretty
    • Fixed: Quern not in mechanics creative tab
    • Fixed: Missing rotate interaction help on anvil
    • Fixed: Some bamboo stalks not swaying
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