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    Worldgen Hotfix #5 (v1.9.0-rc.7)


    Tyron

    Entropy loosing Vintarians
    Version 1.9-rc.7, an unstable release, is now ready for download in the account manager.

    This release, most importantly, should fix a rather severe issues where random events no longer become random after a while of playing. And some modding goodies.

    2019-04-29_14-28-49.thumb.png.fd4a3bd0c93374524a9af486f94238e6.png

    Game updates

    • Tweak: Made beehives spawn also in temperate areas
    • Fixed: Random events becoming no longer random after some time
    • Fixed: Issues with gamma slider in survival mode
    • Fixed: Ore blocks and clear quartz not placeable in mining bag

    Game API Updates

    • Feature: Moddata attached to server chunks are now synced to the client and can be read there as well. Added Get/SetServerModdata for server side only data
    • Refactor: Added worldGenRand arg to Block.TryPlaceBlockForWorldGen()
    • Tweak: Added IWorldAccessor.ThreadSafeRand
    • Tweak: Added method INetworkChannel.RegisterMessageType<T>()
       

    Edited by Tyron

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