BigBadBeef Posted November 23, 2022 Report Posted November 23, 2022 I know forests make performance issues for certain types of hardware due to large amounts of foliage being present, but would it be a big performance hit if you were to just clip off some edges from those blocky tree trunks? It doesn't have to be much, just a few voxels from every edge to just roughly approach roundness. Your foliage generation algorithm is already way superior to that certain other block game, this action would sever all (even if entirely coincidental) ties to it completely. 1
l33tmaan Posted November 23, 2022 Report Posted November 23, 2022 I dunno. I'd want some more 'round' blocks so the logs wouldn't stick out as much.
BigBadBeef Posted November 24, 2022 Author Report Posted November 24, 2022 13 hours ago, l33tmaan said: I dunno. I'd want some more 'round' blocks so the logs wouldn't stick out as much. When I'm home this weekend, I'l place some logs down and chisel them to give a better picture of my suggestion.
AdrianNumbers Posted November 25, 2022 Report Posted November 25, 2022 There is mod for that already https://mods.vintagestory.at/show/mod/678
BigBadBeef Posted November 26, 2022 Author Report Posted November 26, 2022 9 hours ago, AdrianNumbers said: There is mod for that already https://mods.vintagestory.at/show/mod/678 I know, but you have to take into account that there are performance considerations to be had. Forests are already an issue for medium-low end hardware, and adding logs that are so strictly round would make your framerate come crashing down as soon as you get close to a greened area.
AdrianNumbers Posted November 26, 2022 Report Posted November 26, 2022 Well any attempt at making logs more round will use more polygons so it will always use more hardware resources.
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