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Very Important Vintarian
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Everything posted by l33tmaan

  1. What?! I haven't heard of that before!
  2. The handbook says you can make iron spiles?
  3. Not to rain on your parade, but this is almost exactly how it works in Expanded Foods.
  4. No, I'm lying. But it'd be real cool if I wasn't, huh?
  5. Updated to 1.4.0! Some stone road textures redone, Russian translation added thanks to @ZigTheHedge
  6. Oh, that's a feature, not a bug.
  7. It's worth noting that pit traps are from Primitive Survival.
  8. Oh wait, I use Lands of Chaos, so there's tons of locust spawners underground in my world. Nothing like 10+ locusts climbing over walls to turn your body into a new hive!
  9. l33tmaan


    There's plenty of mods that already do that, you might want to take a look at them.
  10. Aren't sawblade locusts the most dangerous enemy in the game right now?
  11. No, sorry. They have to do what I want first.
  12. ... I really want to toss a full stack of those into that lava pit.
  13. Oh man, I think I got it confused with the Conquest of Blocks server. Today I am the fool.
  14. Yeah, XSkills still has to update their mod.
  15. My god!!! Y'all are just keeping all that to yourselves?!
  16. I don't think XSkills has updated with EF compatibility yet?
  17. If you make some crazy detailed blocks, then it's still 100% worth breaking your chisels.
  18. Yeah, I think that happens if you (somehow) have multiple empty buckets in a single slot and try to pull liquids out. I think it's a flaw with the liquid container system or something.
  19. Try this: "L": { type: "item", code: "ingot-*" name: "metal" }
  20. Wait, what? You don't need to be online to play this game. ... right?
  21. Updated to 1.4.4! 10K DOWNLOADS! I am genuinely shocked! Thanks to everyone who's downloaded Expanded Foods before, it's been quite a journey! This should address a minor issue I've been told about constantly. Meat curing time decreased Ready for XSkills compatibility
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