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Removing water via creative or commands?


Khornet

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I am trying to export/import the stuff I've built over the years to a new 1.18 world with rather poor results, unfortunately.

So far I have two main problems: entities (domesticated animals) refuse to get imported the first time I load the exported .json file area (they spawn only if I import another, identical area WITHOUT undoing the first one) and two: water issues - imported water "source blocks" create floating waterfall walls etc.

Is there some kind of way via commands or creative mode to "dry" the selected area - as in remove all water and water source "blocks" from it?

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