Davis Posted April 24, 2023 Report Posted April 24, 2023 (edited) REALMS OF ANDORA "Cradled amidst mountains and shimmering lakes, the Realms of Andora are a land of enchantment where magic flows freely, and ancient mysteries lurk at every turn. Here, one can lose themselves in the ethereal beauty of the landscape or embrace the mystical energy that courses through its veins. But beware, for the realms of Andorra are not for the faint of heart, and those who seek its secrets must be prepared to face the unknown and journey into the realms of the extraordinary." INTRODUCTION Welcome to Realms of Andora (RoA), a project passionately developed by a small, skilled team, including myself, Hawtcrab and BattleQuail. Our ambition is to revolutionize the Vintage Story multiplayer experience, creating a dynamic, engaging, and long-lasting environment for large player communities. The roadmap outlined below provides a glimpse into our vision and objectives, although it's subject to evolution as we progress. ROADMAP After extensive planning and brainstorming, our team has devised the following update schedule: 1. Update 0.0 – The Faction Update 2. Update 0.1 – The Ownership Update 3. Update 0.2 – The NPC Update 4. Update 1.0 – The RPG Update 5. Update 1.1 – The Technology Update 6. Update 1.2 – The Content/Lore Update 7. Update 2.0 – The PVP/Warfare Update 8. Update 3.0 – The Rot Update This ambitious roadmap represents years of development work. To delve deeper into each update's specifics, please visit our detailed roadmap post [COMING SOON]. WHAT TO EXPECT Our overhaul aims to minimize dependency on third-party mods, focusing instead on unique RoA-developed features. Here's a snapshot of what to expect: A comprehensive faction system with custom permissions, settlement management, and role-play elements like sub-factions and unique titles. Advanced ownership mechanics, trading interfaces, and a balanced criminal system. Expect personalized storage, interactive buildings, and NPCs for added depth. Diverse NPCs serving different roles, from guards to bandits, enhancing the server's dynamic environment. An immersive character progression system, replacing the vanilla class system with "Arts" that offers specific buffs and debuffs. Earned through immersive in-game activities and interactions, this is not a skill grind model. An innovative technology progression system, directly linked to faction activities and cultural points, promoting collaboration and technological advancement. Factions will play a pivotal role, influencing lore, item discovery, and server history. A focus on cosmetic diversity, offering items through both in-game progress and donations, strictly for aesthetic enhancement. A nuanced approach to PVP and warfare, catering to various playstyles and offering significant rewards for successful engagements. An evolving in-game economy, with resource management, seasonal events, and a robust trading system. CONCLUSION Interested in joining our journey? Visit our Discord https://discord.gg/T98E2umycg . Realizing this vision will take years, especially with our current three-person team. I'm Davis, the community manager, joined by BattleQuail for server support and Hawtcrab, our lead designer and developer. We welcome anyone with coding or modeling experience to reach out and potentially join our team. UPDATE 0.0 IS LIVE Note, the server is under heavy and active development, things will change and break. Edited May 25, 2024 by Davis 6 1
MacEochaidh Posted April 24, 2023 Report Posted April 24, 2023 Hi guys! I'm very interested in this concept. It's exactly what i thought vintage story would be good for. I contrasted Vintage story with Minecraft's Stoneworks server. Vintage story i can see a much more realistic and engaging roleplay element simply down to not everyone being a solo crazy anarcho-capitalist. Capable of manufacturing mass amounts of products with no learning and little investment. To get anything in vintage story you really have to invest in time and material. This pure economic fact should contribute to creating a more realistic environment than stoneworks. I'm very excited to work on this server. 2
Davis Posted December 31, 2023 Author Report Posted December 31, 2023 Bumping topic as the original post was updated. 1
Snax Posted January 10, 2024 Report Posted January 10, 2024 Very excited to play on this with a group of friends. Minecraft with Towny was great gaming memories for us. Thank you to the team for the hard work in bringing this to reality! 1
Sinister Posted May 25, 2024 Report Posted May 25, 2024 This server is incredible and has very ambitious goals. For those wanting a true Vintage Story experience with a nice twist of faction-based gameplay with you and your friends, this one takes the cake. I have yet to see a server with these sorts of ideas be implemented on this platform. It also offers some smaller requirements to the game that the base game does not offer such as a thirst and hygiene that may effect your chances of survival. Solid work is being made by their team everyday to bring this goal to life and it's looking extremely promising. Can't wait to see what they bring to the table in the next couple of months. 1
RT_TE Posted June 4, 2024 Report Posted June 4, 2024 it is a good server but it has a big bug. i got sbawnt in a wrong place and the command dosent work. pls help.
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