Venusgate Posted December 26, 2023 Report Posted December 26, 2023 Make being intoxicated reduce temporal decay rate, but never make it positive. Ex 1: Mead gives -25% temporal decay, so when you are standing under a rift, with a decay of 1%/sec, you now have a decay of 0.75%/sec Ex 2: Distilled alcohol gives -50% temporal decay so when you are diggy dwarfing -40 under the mountain, with a decay rate of 0.1%/sec, you now have a decay rate of 0.05%/sec. I know there might be against the perception of the lore a little, but I've always considered temporal stability as half external, half internal.t
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