orochi02 Posted February 25 Report Share Posted February 25 (edited) FIRST OFF I WANT TO DISCLAIM: I only laid some (probably shitty) groundwork. This is not finished! ------ So I have basically tried prototyping a simple Vintage Story mod with F# instead of C# as preferred language. I think it's halfway done(?) but I need some finishing touches to run. Why this post? I am not a .NET dev and my background is Java. Thus I am not (very) familiar with .NET platform and environment. I couldn't get my prototype to run. So I decided to publish some of the (simple) groundwork I have done so others do not have to deal with this annoying stuff. If the groundwork I laid still isn't helpful I apologize beforehand. Guess I'm not experienced enough with .NET. If anyone cares / is interested enough in developing a Vintage Story mod with F# then feel free to take a look at what I have tried so far. I did include a README to provide some more info at least. Cheers. Edited February 25 by orochi02 Link to comment Share on other sites More sharing options...
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