Sharlenwar Posted March 19 Report Share Posted March 19 So I've been messing around with VS of course, and I've been seeing something interesting. I guess everything that is tied to the "Lore content" setting is a few items that should be separated into their own settings. Playing in the Homo Sapien mode, you can turn on the "Lore content" which causes creatures at night to spawn. Traders seem to spawn. Ruins seem to spawn. What I'm getting at, is it would be nice to be able to control these a bit more finitely. That way I can have a Homo Sapien run with Traders and ruins but without the creatures. Or a run with just the ruins. Anyways, let me know if I'm off base. If it's simple enough and doesn't impact performance then is it an interesting idea? 1 Link to comment Share on other sites More sharing options...
Hydromancerx Posted March 20 Report Share Posted March 20 If you use Better Traders mod they can still spawn without lore content. That's what i use in my Homo Sapiens game. Link to comment Share on other sites More sharing options...
Sharlenwar Posted March 22 Author Report Share Posted March 22 Cool man, thanks for that. I'll have to check that out. Link to comment Share on other sites More sharing options...
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