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(suggestion) Concerning the world generation


GLaDOS_cz

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Hello, first of, the game is awesome.

I have come accros an interesting semi-technical youtube video explaining and suggesting interesting mathematical solution to make interesting and realistic generation of mountains and terrains with intention of making semi-realistic mountain ranges. I dont know how to programe or do math, yet i think it would be interesting for creators of this game to get eye on it. There are interesting solutions without perlin noise.

Here is the video:

 

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