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I’m currently making my first mod (actually not the first, but I haven’t really published the first mod yet) and the idea came up to add additional stages of growth to the plants in the garden after maturity. At the very last stage, as planned, the vegetables should already begin to rot. But after studying the json files of the game, I did not find a suitable use case. Is it possible to add a rotting tag to food that drops? Or at least change the timer for the start of rotting when dropped? If this is not possible, I will think about another way to implement my idea.

I apologize for any errors or illiteracy - I am writing through a translator, English is not my native language.

Thank you for your attention.

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