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Posted

As a beginning mod dev , i have a question to modders with more experience

How drifter spawning during temporal storm works? (how i can make any modded mobs spawn during temporal stom?)

I hope to understand and use that mechanic right , couse blind copying from drifters not a best idea (at least i think so)

  • 8 months later...
Posted

The configuration for temporal storm spawns appears to be in:

assets\survival\config\mobextraspawns.json

And if you're interested, the code that loads and uses that data seems to be in TemporalStability.cs in the vssurvivalmod.

I fooled around with mobextraspawns.json it a bit, and managed to unleash the terror of a large quantities of cute bunnies (and the elusive boss rooster) upon the player, with a much higher probability than drifters. (Not that impressive since they immediately flee.)

Note that the creature names used such as "hare-baby" must include the variant, i.e. putting just "hare-male" will trigger an error and make the spawn fail, I think you'd have to specify "hare-male-arctic", etc. No idea if there's a way to use wildcards there.

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