TamTroll Posted October 27 Report Share Posted October 27 (edited) every so often during the year, I'll hear really loud rushing winds, very intimidating in the winter, but not really impactful on the gameplay. Soo, as a thought, what about very rare but dangerous storms that could happen at some point once every few years to make things interesting? Really sell that "Huddling in your shelter for safety while raging winds crash outside" vibe. Currently we've really only got rain, snow, hail, wind, and temporal storms. But what about things like Hurricanes, Tornadoes, Droughts, dust storms, blizzards, floods maybe, etc? Things that could potentially hurt you or damage weaker buildings if you go outside in them? Animals would probably have some level of immunity, or method of surviving themeselves. Or perhaps wild animals are immune, while tamed animals of generation 11 or higher would need a shelter to retreat too? Ideally automatically without you needing to coral everyone into a barn all by yourself. IDK, i find entertainment in Rebuilding, Struggle, and Survival, so to me at least it feels like a neat idea, but i can understand others not feeling the same, it'd suck having to re-build a house you worked hard on because it wasn't strong enough to withstand a hurricane. i just think having some really rare but dangerous weather event that forces you to take shelter and survive under new and unusual conditions, as well as clean up the mess left behind by it would be a neat addition. Edited October 28 by TamTroll wanted to add a "cold weather" weather option to the list of examples. 1 Link to comment Share on other sites More sharing options...
Echo Weaver Posted October 27 Report Share Posted October 27 I noticed this too. I did find a setting in the wiki command list about wind affecting player motion. That seems like it would give us something like the feel you're talking about, though the storm still wouldn't damage structures. It would be very difficult to go outside in a storm and get anything useful done. That's just a guess, since I haven't turned that setting on. I did try to go through an arid sandy area in a big storm, and it kicked up so much stand I could barely see a few blocks in front of me. So there are atmospheric effects. 2 Link to comment Share on other sites More sharing options...
Recommended Posts