-Glue- Posted November 27, 2024 Report Posted November 27, 2024 I was finally able to get a few friends to buy VS, and with 1.20 right around the corner we were gearing up to buy a server to play together once that drops. I just wanted to ask a couple basic things to help smooth out our experience, since I know we are going to hit a few bumps. Sorry if some of these are obvious. - If we have a server running 24/7, is there a way to have time progression pause when no one is online? I don't want to log out in the middle of Summer, then come back at the start of Winter. I suppose we could crank up the season length, but I'm sure that would come with its own problems. How do you guys set up your servers for optimal season progression? I feel like its either going to progress too fast while logged out, or not fast enough when actively playing. - The servers available for purchase here don't seem to support mods? (Or US based servers at all from the looks of it) If we wanted a few basic mods, like QP's Chisel Tools, or Stone Quarry, where should we look for alternative hosting options? Would it be more expensive, or overly complex to manage? - Is there a server render distance setting to worry about? And how much does rendering high distances affect the server performance? I don't want to be stuck at a low distance, but don't want the server to lag either. I may add more questions later as they arise, but do feel free to give any miscellaneous tips you have for hosting and managing a server in the meantime! Fyi, its just a small private server for three or four people, so nothing crazy. (I know we could port forward, but my router company makes it a massive hassle to do)
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