Jump to content

Recommended Posts

Posted

The game does not load, only opening a crash report and a black screen.

 

Crash report;

 

Running on 64 bit Windows 10.0.19045.0 with 8122 MB RAM
Game Version: v1.20.3 (Stable)
2/4/2025 7:00:01 PM: Critical error occurred
Loaded Mods: 
OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: Win32: Failed to set video mode: Graphics mode not supported
   at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description)
   at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte* title, Monitor* monitor, Window* share)
   at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor* monitor, Window* share)
   at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings)
   at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings)
   at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14
   at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 291
   at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
   at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
 

Not good with computers and unsure how to fix, any advice or help is appreciated!

  • 1 month later...
Posted

This also happened to me. Because I have 2 GPUs. My drivers where set to switch between the two cards. So, I had no main card. All I did to fix it was set a primary card. On AMD use hybrid graphics instead of Smart Access.

  • Like 2
  • 2 weeks later...
Posted

Running on 64 bit Windows 10.0.19045.0 with 32710 MB RAM
Game Version: v1.20.7 (Stable)
3/29/2025 6:57:51 PM: Critical error occurred
Loaded Mods: 
OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL
   at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description)
   at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte* title, Monitor* monitor, Window* share)
   at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor* monitor, Window* share)
   at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings)
   at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings)
   at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14
   at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 291
   at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
   at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
 

 

same here, only one card though

 

Posted
4 hours ago, TheSquishyMage said:

OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL

OpenTK needs .NET7 to communicate to OpenGL.

Reload your .NET7. Link and instructions on the Client Downloads page.

  • 4 months later...
Posted
On 3/19/2025 at 12:15 PM, Helpless said:

This also happened to me. Because I have 2 GPUs. My drivers where set to switch between the two cards. So, I had no main card. All I did to fix it was set a primary card. On AMD use hybrid graphics instead of Smart Access.

This helped. Thank you!!

  • 6 months later...
  • 4 weeks later...
Posted

Never got to the hybrid graphics settings, but hitting "reset to default settings" in the GPU selection in windows settings (switched from assignment to letting windows decide) for the app worked for me before I needed to.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.