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Posted

One thing that seems to be a bit more tedious with a dedicated farmer/harvester on a server is the fruit press for berries/fruit. For distilling, you just make more distilleries, but for pressing, its a bit of manual work since you have to hold to twist the handle, so you can only really do one or two at a time. Its harder to really get this going when you have people bringing back tons of fruit and berries from adventuring in the spring. 

One thing I was thinking of was creating a 2x2x1 'Grape Treading' bucket that people can put up to 160/320 berries in and have people jump to squash down, maybe even including a spigot to spit it out into a barrel/bucket. 

The other alternative is making an automated fruit press that can be used alongside windmill power, something that can be toggled off and on easily and someone can just shove in some wet mash (32 berries IIRC) into without much thought.

I have been making small edits to mods and have been looking to getting into modding for this game specifically, so if anyone has any sources or pointers to some videos that can help out with this I would appreciate some help there.

Other than that, what are your thoughts on this?

 

  • Like 4
  • 10 months later...
Posted

Stomping on fruits would not get as much juice as pressing them.
I think that a good idea is to have stomping as an optional step for faster production of a large amount of input.

So, either you can just press it to convert wet mash into juice and dry mash. Where you process 32 berries -> 10 wet mash -> 10L juice
Or you first stomp berries in a process where more berries can be added mid-process with a bigger inventory.
Where 64 berries -> 20 wet mash -> 15L juice + 5 soggy mash
And using the press, 10 soggy mash -> 10L juice, or use the soggy mash in the creation of jam or other food.

This would result in the press needing 3/4th less work, and improve cooperability of the task.
You could have one player in the 'Grape Treading' bucket, one player handling logistics of barrels and berries, and one player on the press.

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