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Posted

Being able to predict when the projectile will be fired is extremely important for using a shield against them!  Also, running at them immediately after they fire doesn't always work because they can fire quickly enough to hit you before you get within their minimum range!

Posted

The real problem is it's hard to switch from sprint to crouch fast enough. Which, realistically, it should be, ;) 

I think the trick to them is to close to within about 20 being ready at any moment to crouch, then sprint right after he fires. Then you only have to cover a half-dozen tiles before he will try to flee.

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