BoardsOfCanada Posted March 13, 2025 Report Posted March 13, 2025 Long story short; I'm hosting a server on a dedicated device (It surpasses required specs and is dedicated to server hosting) But, occasionally I have a "Server Overloaded" warning. Yes, I am using mods, but Id' like to know if there's a way to view overloaded ticks at all in order to find out what's causing it like soil stability or a specific mod.
xXx_Ape_xXx Posted March 14, 2025 Report Posted March 14, 2025 You could try this: /debug logticks [milliseconds] If a server tick required more then supplied milliseconds to process, a breakdown of that tick will be logged to server-main.txt Server commands: Debug
BoardsOfCanada Posted March 14, 2025 Author Report Posted March 14, 2025 4 hours ago, xXx_Ape_xXx said: You could try this: /debug logticks [milliseconds] If a server tick required more then supplied milliseconds to process, a breakdown of that tick will be logged to server-main.txt Server commands: Debug Thanks! This seemed to help, but here's the next step it's getting hung up on butterfly spawns... Is there any way of fixing that?
xXx_Ape_xXx Posted March 14, 2025 Report Posted March 14, 2025 Post the log snip from where it happens, I'm curious to see what process is hanging
BoardsOfCanada Posted March 14, 2025 Author Report Posted March 14, 2025 (edited) 2 hours ago, xXx_Ape_xXx said: Post the log snip from where it happens, I'm curious to see what process is hanging 14.3.2025 11:24:21 [Notification] 1 players online - A tick took 689.05 ms 689.05ms, call : all 669.48ms, 1 call : entityspawner 669.26ms, 1 call : spawn-attempts 182.77ms, 343 calls, avg 532.86 us/call: testspawn game:butterfly-largewhitefemale 117.64ms, 343 calls, avg 342.98 us/call: testspawn game:butterfly-pearlcharaxesmale 94.92ms, 343 calls, avg 276.73 us/call: testspawn game:butterfly-lemonemigrantalcmeoneformmale 91.96ms, 343 calls, avg 268.10 us/call: testspawn game:butterfly-orangetiger 79.71ms, 343 calls, avg 232.40 us/call: testspawn game:butterfly-checkeredwhitefemale 36.31ms, 343 calls, avg 105.86 us/call: testspawn game:butterfly-malachitebutterfly 35.47ms, 343 calls, avg 103.41 us/call: testspawn game:butterfly-goldenjezebelfemale 30.43ms, 74 calls, avg 411.18 us/call: testspawn game:shiver-tainted 14.82ms, 1 call : physicsmanager-servertick 14.76ms, 1 call : entityphysics-mainthread (212 entities, single-threaded) 14.76ms, 212 calls, avg 69.62 us/call: physicstick-oneentity 3.25ms, 1 call : tickentities 1.58ms, 206 calls, avg 7.69 us/call: entity-animation-ticking 1.46ms, 206 calls, avg 7.09 us/call: behaviors 0.87ms, 1 call : timers-updated 14.3.2025 11:24:21 [Warning] Over 400ms tick. Skipping 8 physics ticks. It'll occasionally do this even when things aren't really happening. Edited March 14, 2025 by BoardsOfCanada
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