Jump to content

Recommended Posts

Posted

Current version: 0.0.1 for VS versions 1.20.x

image.thumb.png.d7b992ba5d086b8a5d50a5b74dc7abe6.png

Astria Porta introduces the stargates, ring-shaped devices that connect to create portals which allow users to travel vast distances.

Mainly here for discussion of feedback, potential features and bugreports. Note that for bugreports you'll probably get a faster response by asking on discord.

  • Like 2
Posted

hi, about the missing texture issue where stargate is always just see through.
Game Version: v1.20.7 (Stable)

i went through the client-main.log and it say opengl crash or something, enable debug setting. i enabled the developer settings and now the client crash with this error

client-crash.log

Game Version: v1.20.7 (Stable)
4.4.2025 13.22.53: Critical error occurred in the following mod: astriaporta@0.0.1
Loaded Mods: aculinaryartillery@1.2.5, chiseltools@1.14.15, capreolinae@1.2.5, casuariidae@1.0.22, dinornithidae@1.0.14, manidae@1.0.13, pantherinae@1.1.23, spheniscidae@1.0.8, mycodiversity@1.0.4, primitivesurvival@3.7.6, usefultraders@2.2.0, VinlandStory1@1.0.0, VinlandStoryPartTwo@1.0.0, game@1.20.7, astriaporta@0.0.1, betterruins@0.4.9, commonlib@2.6.1, expandedfoods@1.7.4, libatex@0.5.1, petai@3.3.1, rustboundmagic@2.4.1, smithingplus@1.4.0, spawnersapi@1.1.3, stonebakeoven@1.1.6, substrate@1.1.2, th3dungeon@0.4.2, creative@1.20.7, survival@1.20.7, battletowers@1.0.6, cats@3.2.0, playercorpse@1.11.0, wolftaming@3.0.5
System.Exception: No detailed debug message due to a non-debug context
   at Vintagestory.Client.NoObf.ClientPlatformWindows.DebugCallback(DebugSource source, DebugType type, Int32 id, DebugSeverity severity, Int32 length, IntPtr message, IntPtr userParam) in VintagestoryLib\Client\ClientPlatform\GLFramebuffer.cs:line 1319
   at Vintagestory.Client.NoObf.ShaderProgram.Compile() in VintagestoryLib\Client\Render\Shader\ShaderProgram.cs:line 22
   at AstriaPorta.AstriaPortaModSystem.RegisterShaderPrograms() in C:\Users\wilfe\source\repos\astria_porta\AstriaPorta\AstriaPorta\AstriaPortaModSystem.cs:line 91
   at AstriaPorta.AstriaPortaModSystem.onClientAssetsLoaded() in C:\Users\wilfe\source\repos\astria_porta\AstriaPorta\AstriaPorta\AstriaPortaModSystem.cs:line 70
   at Vintagestory.Client.NoObf.ClientEventAPI.TriggerBlockTexturesLoaded() in VintagestoryLib\Client\API\ClientEventAPI.cs:line 407
   at Vintagestory.Client.NoObf.SystemModHandler.OnBlockTexturesLoaded() in VintagestoryLib\Client\Systems\ModHandler.cs:line 259
   at Vintagestory.Client.NoObf.ClientSystemStartup.OnAllAssetsLoaded_ClientSystems(Int32 i) in VintagestoryLib\Client\Systems\Startup.cs:line 968
   at Vintagestory.Client.NoObf.ClientSystemStartup.<AllAssetsLoadedAndSpawnChunkReceived>b__55_0() in VintagestoryLib\Client\Systems\Startup.cs:line 958
   at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 786
   at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 254
   at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 695
   at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 670
   at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
   at OpenTK.Windowing.Desktop.GameWindow.Run()
   at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
   at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
   at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93

client-main.log

4.4.2025 13.22.53 [Notification] Loaded Shaderprogramm for render pass instanced.
4.4.2025 13.22.53 [Notification] Shader instanced: Uniform locations for variables viewDistanceLod0, zNear, zFar, windWaveCounter, glitchStrength not found (or not used).
4.4.2025 13.22.53 [Notification] Loaded Shaderprogram for event horizon.
4.4.2025 13.22.53 [Error] Shader compile error in eventhorizon.vsh ERROR: 0:645: '' : float literal needs a decimal point or exponent 
ERROR: 0:645: '' : compilation terminated 
ERROR: 2 compilation errors.  No code generated.
4.4.2025 13.22.53 [Notification] DebugSeverityHigh DebugTypeError | No detailed debug message due to a non-debug context



mods that i use
4.4.2025 03:03:47 [Notification] Mods, sorted by dependency: aculinaryartillery, chiseltools, capreolinae, casuariidae, dinornithidae, manidae, pantherinae, spheniscidae, mycodiversity, primitivesurvival, usefultraders, game, astriaporta, betterruins, commonlib, expandedfoods, libatex, petai, rustboundmagic, smithingplus, spawnersapi, stonebakeoven, substrate, th3dungeon, creative, survival, battletowers, cats, playercorpse, wolftaming

4.4.2025 03:03:47 [Notification] External Origins in load order:

modorigin@/home/sid_7715275/vintageStory/assets/creative/,
modorigin@/home/sid_7715275/vintageStory/assets/survival/,
mod@ACulinaryArtillery 1.2.5.zip,
mod@chiseltools1.14.15.zip,
mod@FotSA-Capreolinae-v1.2.5.zip,
mod@FotSA-Casuariidae-v1.0.22.zip,
mod@FotSA-Dinornithidae-v1.0.14.zip,
mod@FotSA-Manidae-v1.0.13.zip,
mod@FotSA-Pantherinae-v1.1.23.zip,
mod@FotSA-Spheniscidae-v1.0.8.zip,
mod@Mycodiversity_1.0.4.zip,
mod@primitivesurvival_3.7.6.zip,
mod@usefultraders-v2.2.0.zip,
mod@astriaporta_0.0.1.zip,
mod@BetterRuinsv0.4.9.zip,
mod@ExpandedFoods 1.7.4.zip,
mod@petai_v3.3.1.zip,
mod@rustboundmagic_2.4.1.zip,
mod@smithingplus_1.4.0.zip,
mod@spawnersapi_1.1.3.zip,
mod@stonebakeoven_1.1.6.zip,
mod@substrate_1.1.2.zip,
mod@th3dungeon_0.4.2.zip,
mod@battletowers_1.0.6.zip,
mod@cats_v3.2.0_petai_v3.0. .zip,
mod@PlayerCorpse_VS1.20.0-rc.1_net7_v1.11.0.zip,
mod@wolftaming_v3.0.5_petai_v3.0. .zip
 

server-main.log.txt server-debug.log.txt client-debug.log.txt client-main.log.txt

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.