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Posted

I'm playing with option "fire from lighting" and I observed way too many wildfires, lot of peat fields gone, forest gone.

Many players, AFAIK, are turning this option off, due to its annoyance.

The main issue is, that there is lot of "dry" lighting, without rain, not sure if it is intended, but in my opinion lighting should strike only if there is thick rainy cloud.

Maybe with exception for temporal storm, or in case of very dry biome?

Posted

wildfires in a temporal storm could be absolutely WILD (pun intended).  Fire stands still for what seems like an eternity then seems to expand inconceivably fast to seem like the fire line teleported a hundred blocks.  At least that's what I envision if wildfires were affected by temporal storms.  In temporally unstable areas it might go abnormally quick or slow compared to temporally stable areas.

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