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Maelstrom

Vintarian
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Everything posted by Maelstrom

  1. It will. I've played since 1.14 and have never had a critter spawn inside my farm as long as the blocks within the fenced area are only farmland or water blocks.
  2. Take the Long Way Home No I'm not talking about that most excellent song by Supertramp. No siree! Recently I needed some more bauxite to build more cementation furnaces. Said bauxite repository is almost 1,000 blocks south of spawn which is about 2,500 blocks south of my home. So I figure out what I want to take to buy/sell to the treasure hunter and survival goods traders down that way and set out. Mind you it's January and my home is north of spawn, but I figure I'm cool coz I got my winter furs on. So I set out with almost empty inventory, bandages, crock of food and a chest. I make it to the treasure hunter which is a bit south of spawn to pick up some cracked vessels at a good price (thank you Day Trader mod) and set out to the survival goods trader before hitting up the bauxite. By the time I get to the bauxite I've got only the bowl of food left. The crock is empty. Coz it only had 2 servings in it when I left and I thought I'd be back before starvation threatened. At this point I think it'll still be fine, might be hearing the seraph's complaints about hunger, but nothing major. So I mine out the bauxite and head home. Did I mention it was winter? I did? good. Did I mention that it's been a day and a half since I left? No? Well it has. Welp, I eat the last of the bowl after passing the treasure hunter and begin to fear that I'll be limping home by slapping bandages to solve the starvation damage problem that will be arising. And dang that snow makes for slower travel (should have that of that sooner I thought to myself) and the cold makes for eating just a slight bit more often too. Ugh, I hope those bandages hold out just enough to make it to my kitchen and I'm not even half way home as the seraphs cries of hunger have been bleeting for a few hundred blocks. I'm thinking of how far I should go before I start slapping that first bandage when there's this large, lumbering brown thing I spot outa the corner of my eye. GREAT! Wasn't planning on battling a bear! At least it's a wide open plain and no murder holes around. Guess I'll employ the Monty Python maneuver and hopefully I get some low grade meat to nom on. I land a great many hits (necessary coz hunter's aren't the greatest at optimizing damage with the falx) while the beary beasty lands a couple of lucky shots on me, but I survive only to continue starving while I figure out how to eat these meaty morsels. Remember the inventory list at the beginning? Did you see a torch or firewood anywhere there, coz I certainly didn't. So I grab some grass and a couple of sticks, figuring out how to offload enough stuff from my inventory to gather said grass and sticks to build the firepit aaaannnnd... Wood. Where's a tree? Wwwwwaaaaaaayyyyyyy over there! Only a little 100 block scamper and back. Seraph bleeting of hunger pains the entire way. Chop the log, place the firewood start the fire and desperately wait for the infernal meat to heat, all the while that wonderful serenade of a starving seraph echoing across the land. I wait for the entire carcass of 6 bush meat to cook eating it fresh of the spit, pick up my stuff and resume my run home. That feast of bear meat lasted maybe 1,000 blocks and the starving seraph serenade begins yet again! I'm still a good 1,000 blocks from home and thoughts of bandage slapping returns when HOLDUP! That thar tree don't look right. And it wasn't. It had a trunk full of shitake and dryad saddle all over it! Saved by luck yet again!!! Hallelujer! Harvest the shrooms and off on the run again! A few hundred blocks from home I see another bear chasing something to the splendid mating calls of lawyers in lov.... no not Jackson Browne, my starving seraph. I take a second or three to consider another bearocalypse and decide that by the time I'm eating Smokey the Bear I'd be home feasting on some preserved meat and veggie stew, so I let Smokey live another day. The end. Thank god I'm not some bottomless pit blackguard! I woulda never made it home.
  3. Yeah. There's a story in the Humorous Stories thread about that.
  4. 4) decorate walkways
  5. I stop quenching at 5 which gives about 84% increase in durability. But I lose on average about 1.25 - 1.5 toolheads getting there (guestimating based on highly subjective feel). I haven't smithed any steel tools yet. I'll probably put quenching to power over durability though, except for certain items like chisels, hammers and other items that don't have any speed/power benefits.
  6. In this case it was my fourth trip out. If it had been the second or third I'd have stated that instead of last.
  7. Take a pro-pick and explore for ores. Check out caves for ruins, translocators or ores; and as you've mentioned traders. There's lots to be done along the journey. In that world one of my early explores ended up getting me over a stack of high fertility soil and some tree seeds of trees I hadn't found yet.
  8. I know your frustration. I had a lot of iron tools break while quenching and tempering. So many that I questions whether the break percentages were right. I've found that the first two quenchings are pretty safe. Most of my breaks happen at the fourth quench with a noticeable number at three as well, but not as many as at 4.
  9. Indeed. I've had those worlds too. As I understand world gen for rock strata, granite is the default and the other types override granite. This can lead to truly massive expanses of nothing but granite top rock. The best way I've found of finding other rock strata is to take a cook pot full of food (and a full bowl for a seventh meal) best if it's just meat stew and run in a single direction. You may have to run and run and run. And run some more. In my first long term world I didn't find bauxite for about 7,000 blocks or so. And it was in the last direction I chose to run.
  10. Thank you. I was thinking of doing something like this but your compilation is more detailed than I had planned. I knew my statement was somewhat erroneous and that releases in my memory (starting with 1.14) were not on a rigid schedule.
  11. Historically the update cadence has been 2 per year, one in the spring and one in the autumn. However, the last year or two that cadence has started to falter somewhat. I still anticipate the first 1.23 update in the next 6 weeks.
  12. Based on history the 1.23 update should start dropping within 4 to 6 weeks. maybe possibly hopefully
  13. The real money is buying cracked vessels from the treasure hunter and selling them to the commodities trader. With favorable buy/sell pricing one can fetch 10 or more gears per vessel! Then there's always the wolf pup trafficking ring too. Best money is selling reindeer herder clothing though.
  14. mmmmmaybe
  15. But it does make a humorous story for a certain thread.
  16. That was the world I switched from blackguard to hunter due to the new mobs.
  17. Rift spawns can be reduced/eliminated with proper lighting.
  18. Nah. Stuck him in time out. Then when I had gen3 ram, he became dinner. Or was it breakfast?
  19. He wasn't my sheep until after he had killed me. He was just meandering around on my mountain top construction project when he head butted me into next week. As revenge I put him in timeout and made sure he impregnated the females.
  20. It's multi-player feature. At this point dev team is working full bore on 1.23.
  21. Acacia paired with basalt. chef's kiss Kapok after I find that first seed with an agriculture trader. Until then oak, birch, walnut (only with the dark walnut mod)
  22. Ditto. He's the guy that gave me first exposure to VS back in 2020. I wouldn't expect to see him upload much. He's got a day job (customer service for our beloved game) and streaming. Doesn't look like he's got much time to edit Utoobs anymore since his last upload was 9 months ago after his posting rate steadily dropped. Coincides with when he hired on with Anego.
  23. Consider that this was before the 1.22 changes in power.
  24. I love watching the first episode or two of blind VS playthroughs. Almost guaranteed they'll try punching a tree.
  25. This is such a good drop for the demise of an Ethoslab!
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