VictorShadow Posted May 18, 2025 Report Posted May 18, 2025 (edited) While I haven't gotten to the village in survival yet, I've looked over it in creative, it's great and impressive with lots of details and things that make sense for a village to have (even if a few unfinished things like being able to get a haircut or renting a room in the inn aren't yet a thing). There's just one thing that bothers me, there's no toilets or anything hygiene related beyond the one well (There's a great secret in the well, not spoiling it). I can get that there's gameplay and possibly lore reasons why players/seraphs don't need a toilet or tub of water to wash with, but the Villagers are in the context of the setting supposed to be completely human meaning piss, poo, sweat and everything else that can happen IRL should be an issue and have something for it in the village. Also there's no graveyard but that could be explained with bodies being burned as it's written in the story excerpt Ghosts where a mound made from a pile of stones is confusing to a villager, meaning that they probably burn bodies. But to be fair the village is still impressive, I would also like if possible for there to be some side content involving improving the village or doing some semi random quests for some villagers for new trade options or things to buy. Ideally we could help rebuild the village back to its peak (making room for traders or someone Tobias needs) and maybe get some cool reward (those broken houses and the secret tunnel to the keep are a Chekhov's gun if I've even seen one). Update: There's a small graveyard that I missed behind the fenced off chicken area, next to the wall. Edited May 19, 2025 by VictorShadow 3
LadyWYT Posted May 18, 2025 Report Posted May 18, 2025 I would assume the "Skyrim toilet" rule might apply, in that everyone has a trusty bucket or two that they collect that kind of waste in, so they can use the waste for...um...other purposes. That being said, it's not like public toilets are unheard of, so it's a bit odd that there's not a designated public privy. Even the Resonance Archive has a toilet, and it's been abandoned for ages. 2 hours ago, VictorShadow said: But to be fair the village is still impressive, I would also like if possible for there to be some side content involving improving the village or doing some semi random quests for some villagers for new trade options or things to buy. Ideally we could help rebuild the village back to its peak (making room for traders or someone Tobias needs) and maybe get some cool reward (those broken houses and the secret tunnel to the keep are a Chekhov's gun if I've even seen one). I don't know about upgrading the village, but Nadiya itself isn't quite finished yet, as evidenced by NPCs offering certain services(inn, barber) but having excuses as to why they can't perform their duties just yet. Perhaps part of the village will expand or be otherwise rebuilt in a future update, but it could also remain as-is and be fine. The general idea is that while humanity is creeping back from the brink of extinction, it's struggling quite a bit and recovering quite slowly. The presence of seraphs does tip the scales in their favor, of course, but recovery shouldn't happen overnight(it'd feel unauthentic), and making it take in-game years to expand the place would probably be a turn-off for most players. 3
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