Conquest of Blocks Posted March 10, 2020 Report Share Posted March 10, 2020 Vintagestory.ServerMods.GenStructures 12:16:29 [Server Notification] Vintagestory.ServerMods.GenCaves 12:16:29 [Server Notification] Vintagestory.ServerMods.GenBlockLayers 12:16:29 [Server Notification] Vintagestory.ServerMods.GenPonds 12:16:29 [Server Notification] Vintagestory.ServerMods.GenStructuresPosPass 12:16:29 [Server Notification] Vintagestory.ServerMods.GenVegetation 12:16:29 [Server Notification] Vintagestory.ServerMods.GenRivulets 12:16:29 [Server Notification] Vintagestory.ServerMods.GenLightSurvival 12:16:29 [Server Notification] Mod 'VSCreativeMod.dll' (creative): 12:16:29 [Server Notification] Vintagestory.ServerMods.Core 12:16:29 [Server Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 12:16:29 [Server Notification] Vintagestory.ServerMods.GenBlockLayersFlat 12:16:29 [Server Notification] Vintagestory.ServerMods.GenLightCreative 12:16:30 [Server Debug] BlockID Remapper: Begin 12:16:30 [Server Debug] Block IDs loaded from savegame. 12:16:30 [Server Debug] Found 2685 block requiring remapping 12:16:30 [Server Debug] Remapped 0 new blockids 12:16:30 [Server Debug] Remapped 2685 existing blockids 12:16:30 [Server Debug] Found 0 missing blocks 12:16:30 [Server Debug] Block IDs have been written to savegame 12:16:30 [Server Debug] ItemID Remapper: Begin 12:16:30 [Server Debug] Item IDs loaded from savegame. 12:16:30 [Server Debug] Found 638 Item requiring remapping 12:16:30 [Server Debug] Remapped 0 new Itemids 12:16:30 [Server Debug] Found 1 missing Items 12:16:30 [Server Debug] Added unknown Item for 1 Items 12:16:30 [Server Debug] Item IDs have been written to savegame 12:16:31 [Server Event] 5 metal alloys loaded 12:16:31 [Server Event] 5 cooking recipes loaded 12:16:31 [Server Event] 219 crafting recipes loaded from 132 files 12:16:31 [Server Event] 149 smithing recipes loaded 12:16:31 [Server Event] 52 clay forming recipes loaded 12:16:31 [Server Event] 31 knapping recipes loaded 12:16:31 [Server Event] 41 barrel recipes loaded 12:16:32 [Server Notification] Reloaded 25 tree generators 12:16:32 [Server Event] Loading 7x7x8 spawn chunks... 12:16:32 [Server Event] 0% (49 in queue) 12:16:32 [Server Notification] Server map set Version: v1.12.7 (Stable)3/10/2020 12:16:32 PM: Critical error occurred System.NotSupportedException: This protocol version is not supported. at System.Net.Sockets.Socket.set_DualMode(Boolean value) at Vintagestory.Server.ServerNetManager.StartServer(Int32 port, String ipAddress) at Vintagestory.Server.TcpNetServer.Start() at Vintagestory.Server.ServerMain.AfterSaveGameLoaded() at Vintagestory.Server.ServerMain.Launch() at ?????????????????????????????????????????.?????????????????????????????????????????() at _a4XSOisFTJ6s4VNuUhZB7PjdJMH._tPBoCn18xTTokcQIGDykhW5AvOD(ThreadStart ) ------------------------------- Crash written to file at "Data\Logs\server-crash.txt" Link to comment Share on other sites More sharing options...
Tyron Posted March 10, 2020 Report Share Posted March 10, 2020 Hi, thanks for the report. Where is this server being run? Is that on GPortal, by any chance? Link to comment Share on other sites More sharing options...
Conquest of Blocks Posted March 10, 2020 Author Report Share Posted March 10, 2020 It is pingperfect Link to comment Share on other sites More sharing options...
Anthony John Calabria Posted March 10, 2020 Report Share Posted March 10, 2020 (edited) I have the same Issue, but i am actually on GPortal. Any Chance you already know the solution? ^^ Just in case: Version: v1.12.7 (Stable)03/10/2020 14:09:43: Critical error occurred System.NotSupportedException: This protocol version is not supported. at System.Net.Sockets.Socket.set_DualMode (System.Boolean value) [0x00014] in <4bf78e13a6ea4494a3898e6a836a77f4>:0 at Vintagestory.Server.ServerNetManager.StartServer (System.Int32 port, System.String ipAddress) [0x00030] in <85df978245df42d0bcb8a0dc9a428df2>:0 at Vintagestory.Server.TcpNetServer.Start () [0x00000] in <85df978245df42d0bcb8a0dc9a428df2>:0 at Vintagestory.Server.ServerMain.AfterSaveGameLoaded () [0x000f7] in <85df978245df42d0bcb8a0dc9a428df2>:0 at Vintagestory.Server.ServerMain.Launch () [0x00207] in <85df978245df42d0bcb8a0dc9a428df2>:0 at . () [0x000b8] in <50f7fb12b6b440cc83312c0d37e3a1f8>:0 at _a4XSOisFTJ6s4VNuUhZB7PjdJMH._tPBoCn18xTTokcQIGDykhW5AvOD (System.Threading.ThreadStart ) [0x00007] in <85df978245df42d0bcb8a0dc9a428df2>:0 Edited March 10, 2020 by Anthony John Calabria 1 Link to comment Share on other sites More sharing options...
Mykio Posted March 10, 2020 Report Share Posted March 10, 2020 Same Gportal Server Version: v1.12.7 (Stable)03/10/2020 14:09:43: Critical error occurred Link to comment Share on other sites More sharing options...
Conquest of Blocks Posted March 10, 2020 Author Report Share Posted March 10, 2020 This has to be fixed by Tyron and staff. The answer i got from pingperfect was: Quote Hi Kai I did try and fix this for you. Unfortunately it's unfixable by me as it's a problem with the update itself. We have already got in contact with the developers of Vintage Story, and as soon as they've fixed the issue and told us so, I will let you know. Link to comment Share on other sites More sharing options...
Tyron Posted March 12, 2020 Report Share Posted March 12, 2020 This is fixed in v1.12.8 btw. Link to comment Share on other sites More sharing options...
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