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Posted

In my head, there are two ways taming the various usually violent beasties could work. 

1. Just like the other animals through a long breeding process. You capture a male and female wolf, bear, moose, etc. and eventually a more docile generation will be made that you can put a collar on and it is now a pet.

2. Wild Animal Reputation. Being able to leave pikes of meat, hunted animal carcasses, baskets of berries, or other desirable food items in areas that spawn wolves, bears, moose, and elk could make them less likely to attack you in that area because you are feeding them. And then once they like you enough, you can hand feed them and that's when you've tamed them.

Then, when they are tamed, they can do a few things for you. Bears and wolves can help hunt as well as help herd animals into pens. Moose and bears could be ridden like the elks can already, with the moose being able to hold more supplies than an elk. And they all could be put on a guard mode, targeting monsters and warding off any of their wild counterparts.

I don't have the know how to make any of this possible in a mod, and I don't know if there is a mod that does something similar, but I just think it would be a cool thing to implement into the base game. Let me know what you think!

Posted
2 hours ago, ikexplosion said:

2. Wild Animal Reputation. Being able to leave pikes of meat, hunted animal carcasses, baskets of berries, or other desirable food items in areas that spawn wolves, bears, moose, and elk could make them less likely to attack you in that area because you are feeding them. And then once they like you enough, you can hand feed them and that's when you've tamed them.

It's neat in theory, but there's a reason you don't feed dangerous wildlife IRL. The last thing you want is creatures like bear and moose to get comfortable around humans and start viewing them as food. Prey animals like moose are especially dangerous, since they tend to be a lot more aggressive when they feel the least bit threatened; a large predator will tend to avoid a fight if it can, since an injury for a predator might mean no food at all.

 

2 hours ago, ikexplosion said:

I don't have the know how to make any of this possible in a mod, and I don't know if there is a mod that does something similar, but I just think it would be a cool thing to implement into the base game. Let me know what you think!

I think the better method of taming wild creatures like this, is to use the same system as used for the elk. Catch a juvenile creature, and then raise it to adulthood yourself in order to get a partially-tamed beast. From there, you can just saddlebreak it, in the case of mounts, or breed partially tamed pairs to get tamer babies. Depending on the creature in question, it could take a few generations for the creature type to become tame enough to accept a full range of commands from the player.

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Posted
1 hour ago, LadyWYT said:

It's neat in theory, but there's a reason you don't feed dangerous wildlife IRL. The last thing you want is creatures like bear and moose to get comfortable around humans and start viewing them as food. Prey animals like moose are especially dangerous, since they tend to be a lot more aggressive when they feel the least bit threatened; a large predator will tend to avoid a fight if it can, since an injury for a predator might mean no food at all.

Yeah that sounds about right. And doing taming similar to the elk way does feel better too. It's a good amount of effort for the reward of getting a companion creature, especially one that could normally be hostile. Thanks for the critique! 

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