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Posted

My friend and I are trying to set up a multiplayer world for just the two of us. I tried going through the steps for the open to LAN and then open to internet method. My router does not allow for UPnP so I have to do the port forward method. I am no stranger to port forwarding so this should not be a big deal. I opened ports for TCP and UDP for 42420. However when I try and open to internet it says "Internet hosting failed". I'm not sure if it is trying to use the open ports because it just says searching for UPnP and then goes directly to failed. I'm not sure if there is a setting or something that I am missing.

Any help would be greatly appreciated. 

Posted
13 hours ago, idiomcritter said:

welcome to the forum @commander7777777

checked the firewall?  that can be an issue sometimes...

defender/antivirus?

I do not believe that it would be the firewall or any antivirus as I have most of those types of things disabled. If there is anything specific you wanted me to check I can. I have a few other ports forwarded for other servers in other games, and they work fine so I wouldn't think it would be a firewall problem.

Posted

VS opening up to the land is kind of intended to open to others on the same (home) network and the ip referenced is the static or dynamic ip given out by the router.

and within the land. (the other connecting computer within the lan may need firewall adjustment maybe)

opening to the internet at large, will mean using the ip provided by your isp for the remote computer to connect. (https://www.whatsmyip.org/)

and then checking if the port is open (https://canyouseeme.org/)

I"ve yet to set up a dedicated server version of VS (separate download that appears freely available).  I'm wondering if that has the hooks to better allow connections from the internet outside the home lan(?) it would make sense though (to me)

anyways, just thinking/typing outloud so to speak/type...

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Posted

I appreciate the thoughts,

I did get a the dedicated server to work through the separate server application, so I know the port forward is working and there are no firewalls blocking it. The standalone application is a fine solution, so now I'm just kind of wondering why the open to internet function is not working. 

The dedicated server I'm using isn't a separate download tho, it is in the same directory as the VS application, just called VintagestoryServer.

Also I don't know if it is something with my ISP but the port checking tool never seems to work for me. It only says the port is open if the server is up and running, and as soon as the server is closed it goes back to saying "Connection refused". Not sure what's up with that, just something weird I noticed. 

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