breeze108 Posted October 10, 2025 Report Posted October 10, 2025 (edited) I usually play single player. One of the problems is the amount of monsters that spwan at night and in caves. To me at least, after you have killed 10 drifters 6 or so bowthings and 8 or 10 other things and it isn't even 10pm you should be done for the night with killing monsters. Same with caves. After 20 locust and bunches of other monsters it gets a bit repitious. Can someone make a mod that limits monster spawns after a certin number of kills? Edited October 11, 2025 by breeze108 reworded the title
Echo Weaver Posted October 12, 2025 Report Posted October 12, 2025 On 10/10/2025 at 6:26 PM, breeze108 said: I usually play single player. One of the problems is the amount of monsters that spwan at night and in caves. To me at least, after you have killed 10 drifters 6 or so bowthings and 8 or 10 other things and it isn't even 10pm you should be done for the night with killing monsters. Same with caves. After 20 locust and bunches of other monsters it gets a bit repitious. Can someone make a mod that limits monster spawns after a certin number of kills? The amount of monsters in caves is directly related to the rift activity. What's the rift activity when you're caving? If you head in during Calm times, you might get what you're looking for. If you get deep enough, though, you're likely to get a lot of spawns at calm times too, and stronger beasts to boot. On a calm night, you shouldn't really see any surface monsters at all.
breeze108 Posted October 12, 2025 Author Report Posted October 12, 2025 Thanks for your reply. Yes, some nights are calmer, but I still wish there was a mod like I suggested.
MoonyBeasty Posted October 15, 2025 Report Posted October 15, 2025 Light Rifts This mod might be what you're looking for! I'm using it for my current game, and it does a good job at keeping rift activity at low or calm levels most of the time, while still allowing higher activity sometimes. 1
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