breeze108
Vintarian-
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Guide: Multiple Parallel Installations of Vintage Story
breeze108 replied to Streetwind's topic in Guides
So, that works if there are 2 different versions? like if I wanted 1.19.9? I would put d:\games\vintagestory\1.19\vintagestory.exe --dataPath %appdata%\vintagestory_1_19 ? And when it asks if we want to uninstall the old version (1.18.15) we say "No" and then put the path into the download window that asks where we want the file downloaded? -
And flowers, jungles need more flowers!
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I want to try out the new unstable 1.19 updates, but if I do that I loose my current version for my world. Is it possible to download 1.19 and still keep my 1.18 version? If I downloaded it to a different folder or something. I'm not much of a computer person so please explain how to do it, if if is possible.
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1.16.0+ Collaborative Classes [version 3.0.4] {Retired}
breeze108 replied to Captain Oats's topic in Mod Releases
I have a question about the laborer class and colored blocks. ( the pictures of the blocks says gatherer but the description for making dyes and blocks is in laborer.) I have always chosen commoner because I like to do a little of everything. But the server I am on uses this mod so I am a bit worried that I won't be able to make colored blocks any more, and chiseling is one of my favorite things to do. Will it be the case, that I won't be able to make colored blocks any more unless I change my class to laborer? I know there are things that can only be made by each class, except commoner, that are exclusive to the class. -
no animals were harmed Primitive Survival
breeze108 replied to Spear and Fang's topic in Mod Releases
Yes, finally found one after finding a translocator and going to a new area. I found 2 right away. Thanks for answering. -
no animals were harmed Primitive Survival
breeze108 replied to Spear and Fang's topic in Mod Releases
I have never seen a hollow tree, and have been playing on a server with your mod since last May. Are they only in certain types of trees. My base is in a jungle. Are they in the tropical trees too or only the northern ones? -
the treasure trader nearest me, when it says "delivery of new goods in 1 days" takes more than 1 day. Is that a bug or just things don't get delivered in time like irl.
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Do you have any plans for peanuts? Like in the trail mil instead of acorns because the server might not have that mod. Or Peanut butter for peanut butter and jelly sandwiches?
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Or maybe add peanuts?
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Can I make tofu?
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I think the "handful of soy beans" may be the problem. What exactly is that, just soybeans right out of the ground? fermented? or some other way of processing them. Actually, now that I'm looking at soy beans ( it just now occurred to me there may be another form and maybe I should look it up) There is pickles, slurry, soaked, roasted , powdered, cultured, shelled, wet and blended (amazing mod by the way) Which one should I use for a "handful of soy beans"
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I can't get' the trail mix to work. Using ExF 1.4.2 and 1.15.6 I never tried it in 1.15.5 because I just got all the ingredients. I tried it just like it says in the handbook and nothing. It would be good if there was picture of the crafting grid for it. Can you give me any hints as to what I'm doing wrong please?
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Thanks for answering so quickly. Sorry, wasn't sure about how to post. what does "non-working function" mean? It doesn't seem to affect health or anything. But because it makes all entities do that phasing thing ( not sure what to call it) it's a bit strange. If I get killed the it goes back to normal until I use the TP again too. I don't remember it doing this on the server that had the TpNet, but that was quite a while back.
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Hi, I'm using this mod on single player with several more mods. I was on a server that had this mod and loved it so I put it on my single player world I started last week. After I use the Teleportation network the visual for all entities, me, traders and all animals, sort of phases in and out like drifters during a temporal storm. It doesn't seem to bother game play at all. Any ideas why? I have temporal storms turned of on my single player world. Not sure it that makes a difference or not. Does this mod have a conflict with any others?
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I have the same problem.