Alonso7 Posted November 4, 2025 Report Posted November 4, 2025 (edited) Lying down on a bed (which is only possible in servers) and sitting down burn the same number of calories as standing still. This makes them quite useless. Players should be encouraged to sit or lie down when they go AFK. It's an intuitive mechanic, a nice roleplay addition and it's easy to implement. When playing on a server, many people (including me) simply disconnect at night to avoid losing hunger. There's nothing to do: it's pitch black, full of drifters and -10°C. At least let us lie down in our hay bed while doing our Duolingo lesson in real life Standing still: 100% hunger rate Sitting down: 75% hunger rate Laying down: 60% hunger rate I have tried to adjust the ratings based on the percentage of calories burned in real life. Edited November 5, 2025 by Alonso7 9
LadyWYT Posted November 4, 2025 Report Posted November 4, 2025 I've actually heard that standing still burns less than sitting down, due to the whole AFK business. I do agree though, sitting down makes more sense to reduce energy consumption, and there could likely just be a server setting to mark players as AFK if they haven't made any actions within a certain time and make them sit down automatically. World of Warcraft had this feature--players would be marked AFK after a certain period and inactivity and their character would take a seat until they returned to the keyboard. 4
Galdor_Mithr Posted November 5, 2025 Report Posted November 5, 2025 (edited) 1 hour ago, Alonso7 said: Lying down on a bed (which is only possible in servers) and sitting down burn the same number of calories as standing still. This makes them quite useless. Players should be encouraged to sit or lie down when they go AFK. It's an intuitive mechanic, a nice roleplay addition and it's easy to implement. also in mining getting in to a one block high space would be better for mining narrow seams as seen here. laying down/sitting/ crawling could be handy for getting in to them tight spaces https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fc8.alamy.com%2Fcomp%2F2M96A7W%2Fa-miner-undercutting-or-holing-the-coal-in-a-narrow-seam-plas-y-coed-level-south-wales-a-solitary-candle-provides-him-with-light-2M96A7W.jpg&f=1&nofb=1&ipt=e8b91375799abd9621eecf375462ff1c6573e1a247bf29bd064a0b2747754fb0 Edited November 5, 2025 by Galdor_Mithr 1
Alonso7 Posted November 5, 2025 Author Report Posted November 5, 2025 11 hours ago, LadyWYT said: World of Warcraft had this feature--players would be marked AFK after a certain period and inactivity and their character would take a seat until they returned to the keyboard. That would be great. 10 hours ago, Galdor_Mithr said: also in mining getting in to a one block high space would be better for mining narrow seams as seen here. laying down/sitting/ crawling could be handy for getting in to them tight spaces I can't even even count how many times I have wanted this. Specially because ore veins are 1 block tall. 1
Infern Posted November 6, 2025 Report Posted November 6, 2025 Would be interesting if sitting down made you less of a target for drifters. Or made non-predator animals to come closer since you aren't as intimidating. 1
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