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Posted

Hey Folks, I just started playing on a new server and when I join sometimes I just crash and I am not smart enough to read crash logs. If someone could help me understand what I am doing wrong, it would be a great help, as I have never had a problem with crashes on the game until now:(

Running on 64 bit Windows 10.0.26200.0 with 15973 MB RAM
Game Version: v1.21.5 (Stable)
11/26/2025 10:39:06 PM: Critical error occurred
Loaded Mods: americanfrontiersman@1.8.5, canoemode@1.0.4, chiseltools@1.15.3, crawlanddive@0.2.2, darcesdriftersredone@1.2.5, expandedmoldsbalanced@1.1.0, explosive@0.1.2, floralzonescosmopolitanregion@1.0.10, bovinae@0.3.3, caninae@1.0.35, casuariidae@1.1.7, cervinae@0.1.10, elephantidae@1.0.16, pantherinae@1.2.4, rhinocerotidae@1.0.22, spheniscidae@1.0.14, geoaddons@1.4.4, hangingoillamps@1.0.5, lumberslingcontinued@1.0.5, manualquenching@1.0.8, metalleaf@1.2.1, millwright@1.3.0, moretorchholders@1.0.1, overhaullib@1.13.12, pandoricapatches@0.1.0, pipeleaf@2.3.0, playermodellib@1.5.12, rustandrailroads@2.1.1, shelfobsessed@1.9.1, tankardsandgoblets@1.3.4, temporalsymphony@2.2.2, game@1.21.5, vsimgui@1.1.16, airthermomod@0.3.0, allclasses@2.0.7, animalcages@4.0.1, antlershorns@1.3.6, apeflowerpots@1.3.1, apelanterns@1.3.5, attributerenderinglibrary@2.4.0, bedspawnv2@1.6.2, betterdeathmessages@1.0.1, betterfirepit@1.2.0, BetterProspecting@1.7.0, betterruins@0.5.3, billposting@1.1.0, bloodtrail@1.1.7, butchering@1.10.11, caneconomy@1.0.8, carryon@1.12.1, cartwrightscaravan@1.7.3, censership@1.0.1, coinage@1.18.0, combatoverhaul@0.10.17, commonlib@2.8.0, configlib@1.10.10, coopsynergy@0.1.0, danatweaks@3.6.0, deepveinasbestos@1.1.0, destariacharselsystem@1.1.1, doorvariants@1.0.0, envelopes@2.1.1, expandedskinsfix@1.1.0, fairplayguardian@1.2.1, fseraph@0.4.5, firewoodtosticks@1.0.0, foodshelves@2.3.2, footprints@1.0.7, foragersgamble@1.1.5, fromgoldencombs@1.9.4, goblinears@2.3.2, hidenametagsmod@1.21.5, jopainting@1.5.0, knapster@3.0.1, maltiezcrossbows@1.6.8, maltiezfirearms@1.5.1, mechaseraph@1.0.0, medievalexpansionpatch@1.3.3, meteoricexpansion@1.2.6, meteoricsteel@1.0.6, ndlberrygrowth@1.0.0, ndlflowergrowth@1.0.1, novelty@1.0.16, postsandbeams@1.4.0, purposefulstorage@1.5.0, realsmoke@1.1.10, regalia@1.2.0, rpvoicechat@2.3.24, rubberbandaid@1.0.0, skeletons@0.4.3, smithingplus@1.8.3, sonitoforagerbasket@1.2.1, stonebakeoven@1.2.0, substrate@1.1.4, terraprety@7.0.8, toolsanimations@1.3.0, toolsmith@1.2.14, vanvar@7.1.0, vinconomy@5.0.8, visorhelmets@1.1.4, creative@1.21.5, vsinstrumentsbase@2.0.4, survival@1.21.5, windchimes@1.4.1, youvegotmail@1.0.14, armory@1.5.4, bearparts@1.0.2, brittlemaltiezfirearms@1.0.2, claims@4.1.15, em@3.3.3, fueledwearablelights@1.1.0, meteoricsteelcompat@1.1.3, meteoricsteeltexswap@1.0.0, playercorpse@1.12.0, quiversandsheaths@0.5.2, realsmokeforchiseltools@1.1.1, shearlib@1.2.0, stonequarry@3.5.1, tabletopgames@3.0.2, thebasics@5.2.3, vsinstruments_quackpack@1.0.2, wwaymarkers@1.0.2, blackguardadditionscoredux@1.0.5, bricklayers@3.1.3, forlornadditionsco@1.0.6, tailorsdelight@2.1.1, wool@1.8.0, dressmakers@1.7.3
System.OutOfMemoryException: Either the graphics card or the OS ran out of memory! Please close other programs and reduce your view distance to prevent the game from crashing.
   at Vintagestory.Client.GuiScreenRunningGame.RenderAfterFinalComposition(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 228
   at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 731
   at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 663
   at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 112
   at OpenTK.Windowing.Desktop.GameWindow.Run()
   at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 338
   at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 133
   at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 95

Event Log entries for Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = 11/26/2025 10:35:18 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.21.5.0, time stamp: 0x67fe0000
Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
Exception code: 0x40000015
Fault offset: 0x00000000000df046
Faulting process id: 0x5f84
Faulting application start time: 0x1dc5f56c8543453
Faulting application path: C:\Users\sethg\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\Users\sethg\AppData\Roaming\Vintagestory\Lib\openal32.dll
Report Id: 81f4ffbc-c3ab-447a-8669-944d0d0b0a7a
Faulting package full name: 
Faulting package-relative application ID:  }
--------------
{ TimeGenerated = 11/26/2025 6:45:04 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.21.5.0, time stamp: 0x67fe0000
Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
Exception code: 0x40000015
Fault offset: 0x00000000000df046
Faulting process id: 0x3e24
Faulting application start time: 0x1dc5f36249291e4
Faulting application path: C:\Users\sethg\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\Users\sethg\AppData\Roaming\Vintagestory\Lib\openal32.dll
Report Id: e11f33b1-1a6c-49d5-b6ee-ce634f1a5847
Faulting package full name: 
Faulting package-relative application ID:  }
--------------
{ TimeGenerated = 11/26/2025 6:34:37 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.21.5.0, time stamp: 0x67fe0000
Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad
Exception code: 0x40000015
Fault offset: 0x00000000000df046
Faulting process id: 0x44c0
Faulting application start time: 0x1dc5f3519234943
Faulting application path: C:\Users\sethg\AppData\Roaming\Vintagestory\Vintagestory.exe
Faulting module path: C:\Users\sethg\AppData\Roaming\Vintagestory\Lib\openal32.dll
Report Id: fc8390f1-be74-4a8e-9632-67b181c0ad61
Faulting package full name: 
Faulting package-relative application ID:  }

Posted

Welcome to the forums!

1 hour ago, Merpamerp said:

System.OutOfMemoryException: Either the graphics card or the OS ran out of memory! Please close other programs and reduce your view distance to prevent the game from crashing.

Looks like your system doesn't have enough memory for the modlist you're trying to run. I would reboot your system in case it's a memory leak, and then check your log files to see if there's anything that looks off. It's also a good idea to disable all of your mods after a reboot, and test the game in vanilla to make sure things work properly.

Once you've confirmed vanilla works fine, then you can start adding mods back in. It's a good idea to doublecheck the mods and make sure that they're either all up to date, or known to be working properly on the latest game version. You might also consider paring down your modlist a bit, or adjusting other graphics settings to lighten the workload for your PC.

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