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Posted

Hi! I recently implemented my own wood type in my mod (using Aged Wood as a base so there's no tree or log types) and have been having trouble with specifically top slabs breaking (turning into error models) when they are covered with snow. I've used exclusively patches to implement it, this code I made for the slabs: 

Spoiler

  {
    "op": "addmerge",
    "path": "/variantgroups/0/states",
    "value": [
        "scrap"
    ],
    "file": "game:blocktypes/wood/woodtyped/plankslab.json",
    "side": "Server"
  }

It's specifically this "-up-snow" version of the slab, which shouldn't exist due to the skipVariants line in plankslab.json, but it generates regardless. If anyone knows why this is happening please let me know! Thanks!

Posted (edited)
13 hours ago, SevenIndex said:

If anyone knows why this is happening please let me know!

Are you sure you are looking at an up variation of your scrap slab and not a down variation? Hit Ctrl+F3 and look at the block in question. The block info alone is not too precise. For some reason the game will only display one iteration of the block as the asset code, which is not necessarily the correct one.

up-snow variations are not created because their top is at the height of a full block. Snow will cumulate on top naturally. The down and cardinal direction versions are special cases, because they are lower or smaller than normal blocks, which would result in strange results, floating snow and the like.

Anyway, if you added a scrap texture for the plankslab correctly (/texture/block/wood/planks/scrap.png) you shouldn't get any errors. What do the logs tell you? Texture issues should pop up in client-main, but it's always good to keep an eye on server-main as well.

image.thumb.png.292a95026755bdfcd25127f38d9ef92a.png

Edited by Brady_The
  • 2 weeks later...
Posted

Sorry for the late response and lack of info, but I did more testing around the issue. 

I can confirm that they are "up-snow" variants of the Scrap Wood Planks that break instead of the intended "up-free" variants. Oddly enough this also happens with any other Wooden Slab. (pictured is an up facing Aged Wood Slab and a Birch Slab)

Spoiler

2026-01-15_13-11-25.thumb.png.fa7e56f13a7eea4069509f3b5709af94.png

Testing in a different world didn't reproduce the same results through. Every single slab including my modded one functioned perfectly fine.

Spoiler

2026-01-15_13-17-53.thumb.png.d2a5c4e5f2cd4ceedb7b1d5d6244afd2.png

I'm assuming because of this that whatever causes this bug to occur is world related or due to changing the active modlist in some way I don't yet know. If you have insight on this please share it with me.

Posted (edited)
13 minutes ago, SevenIndex said:

I'm assuming because of this that whatever causes this bug to occur is world related or due to changing the active modlist in some way I don't yet know.

If it happens in one world, but not in another one it could be indeed a caching or block registry issue. If that is the case, the issue is most likely restricted to this one (older?) test world.

I would go ahead and compare the client-main and server-main logs for both of those worlds. They very likely contain a clue to the reason what the issue is.

If you want you could also share your mod here. I could have a look and see if I encounter these problems too.

Edit: Did you potentially do some work on the json files for these blocks after you placed some down? If you did, that might explain your issues, because placed blocks do not update automatically.

Edited by Brady_The
Posted
1 hour ago, Brady_The said:

If it happens in one world, but not in another one it could be indeed a caching or block registry issue. If that is the case, the issue is most likely restricted to this one (older?) test world.

I would go ahead and compare the client-main and server-main logs for both of those worlds. They very likely contain a clue to the reason what the issue is.

If you want you could also share your mod here. I could have a look and see if I encounter these problems too.

Edit: Did you potentially do some work on the json files for these blocks after you placed some down? If you did, that might explain your issues, because placed blocks do not update automatically.

I couldn't find anything that stuck out to me in the logs but I'll post them here in case I missed something. Also I regularly break and replace whatever block I'm working on to assure whatever changes I made went through.

Client Main Log:

Spoiler

15.1.2026 14:36:52 [Notification] Client logger started.
15.1.2026 14:36:52 [Notification] Game Version: v1.21.6 (Stable)
15.1.2026 14:36:52 [Notification] Process path: %appdata%\Vintagestory\Vintagestory.exe
15.1.2026 14:36:52 [Notification] Operating System: Windows 10.0.19045.0
15.1.2026 14:36:52 [Notification] CPU Cores: 8
15.1.2026 14:36:52 [Notification] CPU: Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz
15.1.2026 14:36:52 [Notification] Available RAM: 24417 MB
15.1.2026 14:36:54 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
15.1.2026 14:36:54 [Notification] Graphics Card Vendor: NVIDIA Corporation
15.1.2026 14:36:54 [Notification] Graphics Card Version: 4.3.0 NVIDIA 577.03
15.1.2026 14:36:54 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1050/PCIe/SSE2
15.1.2026 14:36:54 [Notification] Graphics Card ShadingLanguageVersion: 4.30 NVIDIA via Cg compiler
15.1.2026 14:36:54 [Notification] GL.MaxVertexUniformComponents: 4096
15.1.2026 14:36:54 [Notification] GL.MaxUniformBlockSize: 65536
15.1.2026 14:36:54 [Notification] C# Framework: .net 8.0.19
15.1.2026 14:36:54 [Notification] Cairo Graphics Version: 1.17.3
15.1.2026 14:36:54 [Notification] OpenAL Version: 1.1 ALSOFT 1.23.0
15.1.2026 14:36:54 [Notification] Zstd Version: 1.5.7
15.1.2026 14:36:54 [Notification] Start discovering assets
15.1.2026 14:36:54 [Notification] Found 32 base assets in category lang
15.1.2026 14:36:54 [Notification] Found 0 base assets in category patches
15.1.2026 14:36:54 [Notification] Found 24 base assets in category config
15.1.2026 14:36:54 [Notification] Found 0 base assets in category worldproperties
15.1.2026 14:36:54 [Notification] Found 49 base assets in category sounds
15.1.2026 14:36:54 [Notification] Found 230 base assets in category shapes
15.1.2026 14:36:54 [Notification] Found 84 base assets in category shaders
15.1.2026 14:36:54 [Notification] Found 18 base assets in category shaderincludes
15.1.2026 14:36:54 [Notification] Found 176 base assets in category textures
15.1.2026 14:36:54 [Notification] Found 4 base assets in category music
15.1.2026 14:36:54 [Notification] Found 0 base assets in category dialog
15.1.2026 14:36:54 [Notification] Found 617 base assets in total
15.1.2026 14:36:54 [Notification] Loading sounds
15.1.2026 14:36:54 [Notification] (Re-)loaded frame buffers
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass .
15.1.2026 14:36:54 [Notification] Waiting for async sound loading...
15.1.2026 14:36:54 [Notification] Sounds loaded
15.1.2026 14:36:54 [Notification] Begin loading shaders
15.1.2026 14:36:54 [Notification] Load shaders now
15.1.2026 14:36:54 [Notification] Loading shaders...
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass standard.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass particlescube.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass particlesquad.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass sky.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass nightsky.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass woittest.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass helditem.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass decals.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass final.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass gui.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass blur.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass findbright.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass godrays.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass autocamera.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass wireframe.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass entityanimated.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass luma.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass blit.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass texture2texture.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass celestialobject.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass colorgrade.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass guigear.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass ssao.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
15.1.2026 14:36:54 [Notification] Loaded Shaderprogramm for render pass chunkliquiddepth.
15.1.2026 14:36:54 [Notification] Cached session key is valid, validating with server
15.1.2026 14:36:55 [Notification] Server validation response: Good
15.1.2026 14:36:55 [Notification] Will search the following paths for mods:
15.1.2026 14:36:55 [Notification]     %appdata%\Vintagestory\Mods
15.1.2026 14:36:55 [Notification]     %appdata%\VintagestoryData\Mods
15.1.2026 14:37:04 [Notification] Initialized GUI Manager
15.1.2026 14:37:04 [Notification] Initialized Server Connection
15.1.2026 14:37:04 [Notification] Server args parsed
15.1.2026 14:37:04 [Notification] Server main instantiated
15.1.2026 14:37:19 [Notification] Server launched
15.1.2026 14:37:21 [Notification] Processed server identification
15.1.2026 14:37:21 [Notification] Map initialized
15.1.2026 14:37:21 [Notification] Received server assets
15.1.2026 14:37:21 [Notification] Loading and pre-starting client side mods...
15.1.2026 14:37:21 [Notification] Will search the following paths for mods:
15.1.2026 14:37:21 [Notification]     %appdata%\Vintagestory\Mods
15.1.2026 14:37:21 [Notification]     %appdata%\VintagestoryData\Mods
15.1.2026 14:37:21 [Notification] Found 4 mods (0 disabled)
15.1.2026 14:37:21 [Notification] Mods, sorted by dependency: somedisassemblyrequired, game, creative, survival
15.1.2026 14:37:22 [Notification] Instantiated 133 mod systems from 4 enabled mods
15.1.2026 14:37:22 [Notification] Done loading and pre-starting client side mods.
15.1.2026 14:37:22 [Notification] External Origins in load order: modorigin@%appdata%\Vintagestory\assets\creative\, modorigin@%appdata%\Vintagestory\assets\survival\, mod@sdr-woodredo.zip
15.1.2026 14:37:22 [Notification] Found 3 external assets in category lang
15.1.2026 14:37:22 [Notification] Found 148 external assets in category patches
15.1.2026 14:37:22 [Notification] Found 124 external assets in category config
15.1.2026 14:37:22 [Notification] Found 26 external assets in category worldproperties
15.1.2026 14:37:22 [Notification] Found 561 external assets in category sounds
15.1.2026 14:37:22 [Notification] Found 5334 external assets in category shapes
15.1.2026 14:37:22 [Notification] Found 7 external assets in category shaders
15.1.2026 14:37:22 [Notification] Found 0 external assets in category shaderincludes
15.1.2026 14:37:22 [Notification] Found 7762 external assets in category textures
15.1.2026 14:37:22 [Notification] Found 78 external assets in category music
15.1.2026 14:37:22 [Notification] Found 18 external assets in category dialog
15.1.2026 14:37:22 [Notification] Found 59 external assets in category compatibility
15.1.2026 14:37:22 [Notification] Reloaded lang file now with mod assets
15.1.2026 14:37:22 [Notification] Compatibility lib: 0 assets added, 0 assets replaced.
15.1.2026 14:37:22 [Notification] JsonPatch Loader: 318 patches total, successfully applied 9 patches, missing files on 2 patches, unmet conditions on 197 patches, no errors
15.1.2026 14:37:24 [Notification] Received 15719 item types from server
15.1.2026 14:37:25 [Notification] Loaded 74030 block types from server
15.1.2026 14:37:25 [Notification] Reloaded sounds, now with mod assets
15.1.2026 14:37:25 [Notification] Composed 1 4096x4096 entities texture atlases from 641 textures
15.1.2026 14:37:26 [Notification] Collected 2795 shapes to tesselate.
15.1.2026 14:37:26 [Notification] Composed 1 4096x4096 items texture atlases from 2049 textures
15.1.2026 14:37:31 [Notification] Composed 1 4096x4096 blocks texture atlases from 6835 textures
15.1.2026 14:37:31 [Notification] Server assets loaded
15.1.2026 14:37:31 [Notification] UDP: sending connection requests
15.1.2026 14:37:31 [Notification] UDP: Server send DidReceiveUdp
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass standard.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass entityanimated.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass particlescube.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass lines.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass aurora.
15.1.2026 14:37:32 [Notification] Initialised WeatherSystemClient. simLightning is loaded.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass rift.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass machinegear.
15.1.2026 14:37:32 [Notification] Started 90 systems on Client:
15.1.2026 14:37:32 [Notification]     Mod 'VSEssentials.dll' (game):
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.Core
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.EntityPartitioning
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ErrorReporter
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.ModCompatiblityUtil
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
15.1.2026 14:37:32 [Notification]         FluffyClouds.FluffyCloudsModSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemItemRendererOptimizer
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemFpHands
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.FallingBlockParticlesModSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.CharacterExtraDialogs
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.EntityNameTagRendererRegistry
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemAmbientParticles
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.EntityParticleSpawner
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.EntityParticleSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.POIRegistry
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemProgressBar
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.RoomRegistry
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.WeatherSystemCommands
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.WeatherSystemClient
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.WorldMapManager
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.LoadColorMaps
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ClothManager
15.1.2026 14:37:32 [Notification]     Mod 'VSSurvivalMod.dll' (survival):
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemControlPoints
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.SurvivalCoreSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.Systems.StoryLockableDoor
15.1.2026 14:37:32 [Notification]         Vintagestory.Client.NoObf.StoryGenFailedSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.Client.NoObf.ModSystemBossHealthBars
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.UpgradeTasks
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.ModSystemDetailModeSync
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.GenFromHeightmap
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.GenMaps
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.MSShapeFromAttrCacheHelper
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.MyceliumSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemLabelMeshCache
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemCatchCreature
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemGliding
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemMeasuringRope
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemStopRaiseShieldAnim
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.Timeswitch
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ScreenshakeToClientModSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.StoryStructuresSpawnConditions
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemNPCHairStyling
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemSkinnableAdditions
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemVillagerDebug
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemAuction
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemBlockReinforcement
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.Core
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemBoatingSoundAndRatlineStamina
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemShipConstructionSitePreview
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.CharacterSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.MealMeshCache
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.VariablesModSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModsystemElevator
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ActivityModSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ActivityEditorSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.FruitingSystem
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemCommandHandbook
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemSurvivalHandbook
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemTutorial
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemNightVision
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.TobiasTeleporter
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModJournal
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.LiquidItemStackRenderer
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemStructureLocator
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModLootRandomizer
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemChiselCommands
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.MicroBlockModelCache
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemEntityOwnership
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemRifts
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemRiftWeather
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSleeping
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemSupportBeamPlacer
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.TeleporterManager
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModTemperature
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.SystemTemporalStability
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.TemporalStabilityEffects
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemWearableStats
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemEditableBook
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.Mechanics.MechanicalPowerMod
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.TradeHandbookInfo
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.GenDevastationLayer
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.RecipeRegistrySystem
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemOreMap
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemSnowballs
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.HumanoidOutfits
15.1.2026 14:37:32 [Notification]         Vintagestory.GameContent.ModSystemDevastationEffects
15.1.2026 14:37:32 [Notification]     Mod 'VSCreativeMod.dll' (creative):
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.Core
15.1.2026 14:37:32 [Notification]         Vintagestory.ServerMods.WorldEdit.WorldEdit
15.1.2026 14:37:32 [Notification]     Mod 'sdr-woodredo.zip' (somedisassemblyrequired):
15.1.2026 14:37:32 [Notification]         BloomerySmeltablePatch.Core
15.1.2026 14:37:32 [Notification] Loading shaders...
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass standard.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass particlescube.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass particlesquad.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass sky.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass nightsky.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass woittest.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass helditem.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass decals.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass final.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass gui.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass blur.
15.1.2026 14:37:32 [Notification] Blocks tesselated
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass findbright.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass godrays.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass autocamera.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass wireframe.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass entityanimated.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass luma.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass blit.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass texture2texture.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass celestialobject.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass colorgrade.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass guigear.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass ssao.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass chunkliquiddepth.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass chunkshadowmap.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass standard.
15.1.2026 14:37:32 [Notification] UDP: Client can receive UDP packets
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass entityanimated.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass particlescube.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass lines.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass aurora.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass rift.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
15.1.2026 14:37:32 [Notification] Loaded Shaderprogramm for render pass machinegear.
15.1.2026 14:37:32 [Notification] Reloaded shaders now with mod assets
15.1.2026 14:37:32 [Notification] Received level init
15.1.2026 14:37:33 [Notification] Loaded Shaderprogramm for render pass instanced.
15.1.2026 14:37:33 [Event] 26 traits loaded from 1 files
15.1.2026 14:37:33 [Event] 6 classes loaded from 1 files
15.1.2026 14:37:33 [Notification] Initialized Music Engine
15.1.2026 14:37:33 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
15.1.2026 14:37:34 [Notification] Finished fully loading sounds (async)
15.1.2026 14:37:34 [Notification] Received level finalize
15.1.2026 14:37:34 [Notification] Loaded Shaderprogramm for render pass cloudmap.
15.1.2026 14:37:34 [Notification] Loaded Shaderprogramm for render pass cloudvolumetric.
15.1.2026 14:37:34 [Notification] Loaded Shaderprogramm for render pass clouds.
15.1.2026 14:37:34 [Notification] Loading world map cache db...
15.1.2026 14:37:35 [Warning] ===============================================================
15.1.2026 14:37:35 [Warning] (x_x) Captured 1 issues during startup:
15.1.2026 14:37:35 [Warning] ===============================================================
15.1.2026 14:37:48 [Notification] Wow, client daytime drifted off significantly from server daytime (607.1 mins)
15.1.2026 14:37:50 [Notification] Client pause state is now on
15.1.2026 14:37:52 [Notification] Window was resized to 0 0? Window probably got minimized. Will not rebuild frame buffers
15.1.2026 14:39:00 [Notification] Window was resized to 0 0? Window probably got minimized. Will not rebuild frame buffers
15.1.2026 14:39:42 [Notification] Client pause state is now off
15.1.2026 14:41:04 [Notification] Client pause state is now on
15.1.2026 14:41:18 [Notification] Client pause state is now off
15.1.2026 14:42:08 [Notification] Wow, client daytime drifted off significantly from server daytime (300.1 mins)
15.1.2026 14:42:15 [Notification] Wow, client daytime drifted off significantly from server daytime (300 mins)
15.1.2026 14:42:20 [Notification] Client pause state is now on
15.1.2026 14:42:21 [Notification] Window was resized to 0 0? Window probably got minimized. Will not rebuild frame buffers

Server Main Log:

Spoiler

15.1.2026 14:37:04 [Notification] Server logger started.
15.1.2026 14:37:04 [Notification] Game Version: v1.21.6 (Stable)
15.1.2026 14:37:04 [Event] It begins...
15.1.2026 14:37:04 [Event] Launching server...
15.1.2026 14:37:04 [Event] It senses...
15.1.2026 14:37:04 [Event] Server v1.21.6, network v1.21.10, api v1.21.0
15.1.2026 14:37:04 [Notification] Entering runphase Initialization
15.1.2026 14:37:04 [Event] Loading configuration...
15.1.2026 14:37:04 [Notification] Entering runphase Configuration
15.1.2026 14:37:04 [Notification] Loading savegame
15.1.2026 14:37:04 [Notification] Loaded existing save game data. Playstyle: creativebuilding, Playstyle Lang code: creativebuilding, WorldType: creativebuilding
15.1.2026 14:37:04 [Notification] Savegame %appdata%\VintagestoryData\Saves\gloomy freestyle story.vcdbs loaded
15.1.2026 14:37:04 [Notification] World size = 1024000 256 1024000
15.1.2026 14:37:04 [Notification] Start discovering assets
15.1.2026 14:37:04 [Notification] Found 1 base assets in category blocktypes
15.1.2026 14:37:04 [Notification] Found 0 base assets in category itemtypes
15.1.2026 14:37:04 [Notification] Found 32 base assets in category lang
15.1.2026 14:37:04 [Notification] Found 0 base assets in category patches
15.1.2026 14:37:04 [Notification] Found 24 base assets in category config
15.1.2026 14:37:04 [Notification] Found 0 base assets in category worldproperties
15.1.2026 14:37:04 [Notification] Found 49 base assets in category sounds
15.1.2026 14:37:04 [Notification] Found 230 base assets in category shapes
15.1.2026 14:37:04 [Notification] Found 176 base assets in category textures
15.1.2026 14:37:04 [Notification] Found 0 base assets in category recipes
15.1.2026 14:37:04 [Notification] Found 0 base assets in category worldgen
15.1.2026 14:37:04 [Notification] Found 3 base assets in category entities
15.1.2026 14:37:04 [Notification] Found 515 base assets in total
15.1.2026 14:37:04 [Event] Building assets...
15.1.2026 14:37:04 [Notification] Entering runphase LoadAssets
15.1.2026 14:37:04 [Notification] Will search the following paths for mods:
15.1.2026 14:37:04 [Notification]     %appdata%\Vintagestory\Mods
15.1.2026 14:37:04 [Notification]     %appdata%\VintagestoryData\Mods
15.1.2026 14:37:04 [Notification] Found 46 mods (42 disabled)
15.1.2026 14:37:04 [Notification] Mods, sorted by dependency: somedisassemblyrequired, game, creative, survival
15.1.2026 14:37:05 [Notification] Instantiated 133 mod systems from 4 enabled mods
15.1.2026 14:37:05 [Notification] External Origins in load order: modorigin@%appdata%\Vintagestory\assets\creative\, modorigin@%appdata%\Vintagestory\assets\survival\, mod@sdr-woodredo.zip
15.1.2026 14:37:05 [Notification] Found 554 external assets in category blocktypes
15.1.2026 14:37:05 [Notification] Found 294 external assets in category itemtypes
15.1.2026 14:37:05 [Notification] Found 3 external assets in category lang
15.1.2026 14:37:05 [Notification] Found 148 external assets in category patches
15.1.2026 14:37:05 [Notification] Found 124 external assets in category config
15.1.2026 14:37:05 [Notification] Found 26 external assets in category worldproperties
15.1.2026 14:37:05 [Notification] Found 561 external assets in category sounds
15.1.2026 14:37:05 [Notification] Found 5334 external assets in category shapes
15.1.2026 14:37:05 [Notification] Found 7762 external assets in category textures
15.1.2026 14:37:05 [Notification] Found 564 external assets in category recipes
15.1.2026 14:37:05 [Notification] Found 589 external assets in category worldgen
15.1.2026 14:37:05 [Notification] Found 78 external assets in category entities
15.1.2026 14:37:05 [Notification] Found 59 external assets in category compatibility
15.1.2026 14:37:05 [Notification] Reloaded lang file with mod assets
15.1.2026 14:37:05 [Notification] Compatibility lib: 0 assets added, 0 assets replaced.
15.1.2026 14:37:06 [Notification] JsonPatch Loader: 318 patches total, successfully applied 312 patches, missing files on 18 patches, unmet conditions on 197 patches, no errors
15.1.2026 14:37:07 [Event] It remembers...
15.1.2026 14:37:08 [Notification] Loaded 4012 unique items
15.1.2026 14:37:08 [Event] All that came before...
15.1.2026 14:37:12 [Notification] Loaded 13786 unique blocks
15.1.2026 14:37:13 [Notification] Loaded 761 unique entities
15.1.2026 14:37:13 [Notification] Loaded 12 entity tags, 4 item tags and 1 block tags from 'game' domain
15.1.2026 14:37:13 [Notification] BlockLoader: Entities, Blocks and Items loaded
15.1.2026 14:37:13 [Event] Remapping blocks and items...
15.1.2026 14:37:13 [Event] 18 cooking recipes loaded
15.1.2026 14:37:13 [Event] Taste and smell...
15.1.2026 14:37:15 [Event] 2672 crafting recipes loaded from 415 files
15.1.2026 14:37:15 [Event] Grand inventions...
15.1.2026 14:37:15 [Event] 9 metal alloys loaded
15.1.2026 14:37:15 [Event] Glimmers in the soil...
15.1.2026 14:37:15 [Event] 258 smithing recipes loaded
15.1.2026 14:37:15 [Event] Burning sparks...
15.1.2026 14:37:15 [Event] 82 clay forming recipes loaded
15.1.2026 14:37:15 [Event] Molded forms...
15.1.2026 14:37:15 [Event] 37 knapping recipes loaded
15.1.2026 14:37:15 [Event] Simple tools...
15.1.2026 14:37:16 [Event] 263 barrel recipes loaded
15.1.2026 14:37:16 [Notification] Entering runphase AssetsFinalize
15.1.2026 14:37:17 [Event] Server assets loaded, parsed, registered and finalized
15.1.2026 14:37:17 [Event] Initialising systems...
15.1.2026 14:37:17 [Notification] Entering runphase LoadGamePre
15.1.2026 14:37:17 [Notification] Reloaded 19 weather patterns, 5 wind patterns and 5 weather events
15.1.2026 14:37:17 [Notification] Started 112 systems on Server:
15.1.2026 14:37:17 [Notification]     Mod 'VSEssentials.dll' (game):
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.Core
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.EntityPartitioning
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ErrorReporter
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.ModCompatiblityUtil
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
15.1.2026 14:37:17 [Notification]         FluffyClouds.FluffyCloudsModSystem
15.1.2026 14:37:17 [Notification]         Vintagestory.Essentials.PathfindSystem
15.1.2026 14:37:17 [Notification]         Vintagestory.Essentials.PathFindDebug
15.1.2026 14:37:17 [Notification]         Vintagestory.Essentials.PathfindingAsync
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.JsonExport
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.ModBasicBlocksLoader
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.AiRuntimeConfig
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemSyncHarvestableDropsToClient
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemEmotes
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.LeafBlockDecay
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.POIRegistry
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.RoomRegistry
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.WeatherSystemCommands
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.WeatherSystemServer
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.WorldMapManager
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.NoObf.ModRegistryObjectTypeLoader
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.LoadColorMaps
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ClothManager
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GridRecipeLoader
15.1.2026 14:37:17 [Notification]     Mod 'VSSurvivalMod.dll' (survival):
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenTerra
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenSnowLayer
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemControlPoints
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.SurvivalCoreSystem
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenTerraPostProcess
15.1.2026 14:37:17 [Notification]         Vintagestory.Systems.StoryLockableDoor
15.1.2026 14:37:17 [Notification]         Vintagestory.Client.NoObf.StoryGenFailedSystem
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.UpgradeTasks
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.ChiselBlockBulkSetMaterial
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.ModSystemDetailModeSync
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.NpcControl
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenFromHeightmap
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenMaps
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenRockStrataNew
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenHotSprings
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenCreatures
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemExplosionAffectedStability
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.MyceliumSystem
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModsystemButterflySpawnCondsExtra
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemCatchCreature
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemGliding
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemSwoopDev
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.Timeswitch
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ClutterBookshelfUtil
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ScreenshakeToClientModSystem
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemResoArchiveCommands
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.StoryStructuresSpawnConditions
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemNPCHairStyling
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemSkinnableAdditions
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemVillagerDebug
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemAuction
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemBlockReinforcement
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.Core
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemBoatingSoundAndRatlineStamina
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.CharacterSystem
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.VariablesModSystem
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModsystemElevator
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ActivityModSystem
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ActivityEditorSystem
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.FruitingSystem
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemCommandHandbook
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemTutorial
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemCorpseReturnTeleporter
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemNightVision
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.TobiasTeleporter
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModJournal
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.LiquidItemStackRenderer
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemStructureLocator
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModLootRandomizer
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemEntityOwnership
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemRifts
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemRiftWeather
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSleeping
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemSupportBeamPlacer
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.TeleporterManager
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModTemperature
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.SystemTemporalStability
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.TemporalStabilityEffects
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemWearableStats
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemEditableBook
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.Mechanics.MechanicalPowerMod
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenDungeons
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenDeposits
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.GenStoryStructures
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenCaves
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenStructures
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.WgenCommands
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenDevastationLayer
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenBlockLayers
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenPonds
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenStructuresPosPass
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenVegetationAndPatches
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.RecipeRegistrySystem
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenRivulets
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenLightSurvival
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.RecipeLoader
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemFireFromLightning
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemOreMap
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemSnowballs
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.HumanoidOutfits
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.ModSystemDevastationEffects
15.1.2026 14:37:17 [Notification]         Vintagestory.GameContent.DisableRecipeRegisteringSystem
15.1.2026 14:37:17 [Notification]     Mod 'VSCreativeMod.dll' (creative):
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.Core
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.WorldEdit.WorldEdit
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenBlockLayersFlat
15.1.2026 14:37:17 [Notification]         Vintagestory.ServerMods.GenLightCreative
15.1.2026 14:37:17 [Notification]     Mod 'sdr-woodredo.zip' (somedisassemblyrequired):
15.1.2026 14:37:17 [Notification]         BloomerySmeltablePatch.Core
15.1.2026 14:37:17 [Event] 26 traits loaded from 1 files
15.1.2026 14:37:17 [Event] 6 classes loaded from 1 files
15.1.2026 14:37:19 [Notification] Server map set
15.1.2026 14:37:19 [Event] A world unbroken...
15.1.2026 14:37:19 [Notification] Entering runphase GameReady
15.1.2026 14:37:19 [Notification] Entering runphase WorldReady
15.1.2026 14:37:19 [Event] The center unfolding...
15.1.2026 14:37:19 [Event] Starting world generators...
15.1.2026 14:37:19 [Notification] Reloaded 35 tree generators
15.1.2026 14:37:19 [Event] Loading 7x7x8 spawn chunks...
15.1.2026 14:37:19 [Event] 0% (49 in queue)
15.1.2026 14:37:19 [Event] The carved mountains...
15.1.2026 14:37:19 [Event] Begin game ticking...
15.1.2026 14:37:19 [Event] ... it calls to you
15.1.2026 14:37:19 [Notification] Entering runphase RunGame
15.1.2026 14:37:19 [Notification] Successfully loaded 1 waypoints
15.1.2026 14:37:19 [Notification] Starting server threads
15.1.2026 14:37:19 [Event] Singleplayer Server now running!
15.1.2026 14:37:19 [Event] Return again.
15.1.2026 14:37:19 [Notification] Please be aware that as of 1.20, servers default configurations have changed - servers no longer register themselves to the public servers list and are invite-only (whitelisted) out of the box. If you desire so, you can enable server advertising with '/serverconfig advertise on' and disable the whitelist mode with '/serverconfig whitelistmode off'
15.1.2026 14:37:19 [Notification] All clients disconnected, pausing game calendar.
15.1.2026 14:37:21 [Notification] /gamemode 1: No player with name '' online
15.1.2026 14:37:21 [Notification] /gamemode 2: No player with name '' online
15.1.2026 14:37:21 [Notification] Sending server identification with remap False.  Server control privilege is True
15.1.2026 14:37:30 [Warning] Server overloaded. A tick took 1468ms to complete.
15.1.2026 14:37:31 [Notification] A Client attempts connecting via Dummy connection on 127.0.0.1:0, assigning client id 1
15.1.2026 14:37:31 [Notification] UDP: Client 1 connected via: 0.0.0.0:0
15.1.2026 14:37:31 [Notification] Client 1 uid 3LEzz1z1tPHcFO2PhhDzoLxN attempting identification. Name: jun1per
15.1.2026 14:37:31 [Notification] Upped server view distance to: 196, because player is in singleplayer
15.1.2026 14:37:31 [Notification] Delayed join, need to load one spawn chunk first.
15.1.2026 14:37:32 [Notification] Placing jun1per at 511962.15759277344 3.50006103515625 511955.435546875
15.1.2026 14:37:34 [Event] jun1per 127.0.0.1:0 joins.
15.1.2026 14:37:34 [Notification] A client reconnected, resuming game calendar.
15.1.2026 14:37:35 [Warning] Server overloaded. A tick took 1468ms to complete.
15.1.2026 14:37:50 [Notification] Server ticking has been suspended
15.1.2026 14:39:42 [Notification] A client reconnected, resuming game calendar.
15.1.2026 14:39:42 [Notification] Server ticking has been resumed
15.1.2026 14:41:04 [Notification] Server ticking has been suspended
15.1.2026 14:41:18 [Notification] A client reconnected, resuming game calendar.
15.1.2026 14:41:18 [Notification] Server ticking has been resumed
15.1.2026 14:42:20 [Notification] Server ticking has been suspended

Also here's the current version of my mod that I'm using for testing:

sdr-woodredo.zip

Posted (edited)

Your logs don't show anything, mine do neither. Ingame everything looks like it should. It seems that the issue resolved itself. You could connect to the world in which the error appears and place down new slab, see if those are affected as well, but if these error blocks don't appear in any newly created worlds, it is pretty safe to assume that the issue are no longer.

image.thumb.png.c933f69489743523c08edc012390a8fb.png

Edited by Brady_The
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