Micah Holmes Posted January 10 Report Posted January 10 I was about to make a Necromancy body armor using a long shirt but when I opened the model I got a error about missing backdrop. then the model looked nothing like the item. How do you open base game clothing models to modify them and make new models? I'm pretty decent at modeling using VS model tool but not sure how to handle this issue. Ideas?
Brady_The Posted January 10 Report Posted January 10 (edited) You select the backDropShape that has been used in the shape and potentially look into the clothing itemtypes to see what the dev did to the clothing in the background. Edit: I assume the shape you looked at step parented parts of the shapes to the backdrop shape so that the clothing item shows up properly on the player/npcs. Without backdrop present those parts might reset to a default position at 0,0. Edited January 10 by Brady_The
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