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Posted

-Prefacing this by saying that I am not up to date with what the developers are up to, I am a very new player and have not explored mods yet, and this is my first forum post. This is also my second time writing this entire post because the tab closed uaaagh-

My interest in the topic is majorly aesthetic; a wine cellar with bottles resting in scroll racks would be totally sick.

I see 2 routes to see my wine cellar dreams come true:

1. Adapt the artistic bottle item to be stored in a scroll rack.

2. Create a glassblowing system and all the items and tools that entails and allow the player to create glass bottles and jars. Allow the player to fill the created items with liquids. Allow wine bottles to be stored in scroll racks.

Benefits to route 1: It is a decorative solution to a decorative problem and fits the bill just fine. I would be ecstatic if this was implemented. 

Benefits to route 2: It adds more depth to the game and adds further methods of preservation.

Possible items to add: Wine glass, champagne flute, glass cup, glass bowl, wine bottle, a different shaped bottle for distilled alcohol, glass jars.

Variations: color variants, lead glass crystalware.

Usages: Glass bowls can be used just like ceramic bowls. Wine glasses and cups can be filled with a liquid. Fruit can be preserved in alcohol in jars, gives fruit nutrition, as much satiety as what went in the jar, and some intoxication. Wine bottles allow wines to keep for longer than jugs until opened (Not sure how accurate that one is. But it's an idea until disproven I guess). Traders will buy bottled alcohol, different traders have different preferences. Glassknapping (same as knapping obsidian or anything else). Canning in glass jars. And, of course, wine bottles can be stored in scroll racks.

Does anyone else share my thoughts?

 

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Posted

I agree.

16 hours ago, ImConfused_Huh said:

Glassknapping (same as knapping obsidian or anything else)

I'm also a fan of giving the post-apocalyptic aspects more love, so I like the idea of finding broken glassware in ruins and knapping it into brittle knives. Probably not practical, but cool.

  • Like 2
  • 2 weeks later...
Posted

I have a feeling glassblowing will be added eventually since we already have all sorts of different types of kilns and stuff for pottery. It is such a complicated art so idk how they would represent that in a voxel game. I guess just a glassblowing rod and the same menu for knapping to select what you are making would be good enough.

It would be cool to create uniquely shaped glassware by alternating between blowing and rolling. Also adding multiple different colours by adding crushed coloured glass then reheating as you go. Now I am getting too excited lol.

I so badly want to be able to store my Vintage wines in bottles on a rack in the cellar.

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