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Bruno Willis

Vintarian
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Community Answers

  1. Ha! Always good to actually check recipes in game
  2. 2 Knife blades, 2 leather, 2 linen fiber, that's what I would use.
  3. This is a very exciting idea to me. I really enjoy building structures which have mechanical effects, and I've always felt odd about storing grains in the same container as raw meat and not having any resulting problems. Just having a dry storage and a cool storage would do a lot to solve that.
  4. In my most recent play-through, I had the soul goal of building a base that would be suitable to house all the lore books from location 1. I started chiseling with copper, very early on, and let progression fall by the way-side, and I had way more fun. I've found myself only cracking through a tech barrier when I really need to, and that seems to help. Maybe starting out with an idea of your character and goal helps too?
  5. Just use it with caution! It'll change the way your world looks and works (for the better), kinda permanently! You have to set it so that you can't place water blocks with buckets to really get the best out of it, and it will flood areas. The flooding looks pretty good in a new world, but they really suck if they flood areas you've already worked.
  6. I'm really enjoying the Realistic Water mod https://mods.vintagestory.at/realisticwater for farm placement: it makes placing water sources impossible regardless of tech level, but makes canals, irrigation, flooding, all work really naturally. Water works more like water and less like blue Minecraft liquid. Edit: It really does change the game drastically, and I'd only use it on a new world, but I really do recommend it!
  7. Let the game guide you onwards. Yeah, so often I make something I really like, and then get excited by another world and that's that.
  8. It looks lovely (if a little spooky with those surroundings). I personally like uneven and wonky structures much more than symmetrical ones. I'm sure your dock will add a lot of purpose when you get it built. I personally love a good dry-dock too: they look great and they're not too much work.
  9. Wow! Is that a sauna?!
  10. The tower's still too much of a mess of scaffolding, but here's the tunnel (the bits that are visible).
  11. Ever since I discovered this unspellable metal, I can't get enough! To be fair though, I haven't needed to make a single lantern this play-through, because I pull 1-2 lanterns from each of the new dungeons I've explored, and I've been exploring a lot of them. I've found more lanterns than torch holders, easily.
  12. While we're at it, I'd love to be able to make fancy blocks by interlocking all those flint arrow-heads with a bit of gravel, maybe mortar if we're feeling mean? It'd just be a niche, pretty block for those who pan too much and don't throw anything away.
  13. For what it's worth, I don't think you've been divisive at all. I get the feeling that there are a lot of people who care a lot about the game (yay!) jumping on anything that seems to go against their views. The recent controversy is important and I think there is room for nuance and opinion, but I for one don't care enough, or more, don't have the right expertise to ever really add much to the debate. I like V.S. though, and when there's a lot of negativity floating around I'm always keen to talk about the good things. It is hard to build good things, and very easy to break them (as anyone who's placed a tool-rack of new metal tools too close to their pit-kiln knows). Regardless of how you view the V.S. dev response to the recent drama, I imagine we all care about the game. For the sake of longevity it is really important that we can carve out and maintain spaces of positivity though this drama. We gotta keep having fun, as well as serious discussions, otherwise what's the point? To that end, I've been building a wonky wizard tower on top of a tall plateau, and it took me so so many deaths by falling on trips away, and desperate, slippery climbs on my way home (I have dirt instability on, with the sticky dirt mod) before I decided to dig a stair. It took less than an in-game day to dig, and immediately opened up the surroundings and changed which part of my tower base even feels like the front. I've recently added aesthetically leaning support beams and chiseled out some cave-like broken bits and put candles in them, they're the only bits with light, and now the tunnel is one of my favorite parts of my base. I love how practical considerations are so important in this game, and how a little bit of work here and there lets you make them beautiful.
  14. I think this is a really good take. I feel like VS has a player base with higher than average initiative and practical skill (as a VS player myself) so we could look at this drama as an opportunity to figure out what we can each do with our particular skills to improve things, and then do that.
  15. I love vintage story, even if it's sometimes very slow, because it makes me think about real world chores that can be fun too. You know, you're making a pie in VS and you realize you're hungry IRL and you could actually make a pie fairly easily in real life, so you make a pie. I've been playing less and getting into the garden more, because VS constantly reminds me about how cool gardening is. I like that.
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