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Posted (edited)
10 hours ago, RogueVali said:

And u can see it just as easily dismissed by the echo chamber of like 4 voices. Each thousands of comments on their accs, curious why that is. I can only hope at least some of the criticisim will get acknowledged by the devs.

Keep in mind the confounding factor in this specific discussion that is the hostile attitude of the OP. Insults, overgeneralizations and other bad-faith arguments are no way to give feedback to the devs, because it's pointless noise which distracts from the issues that should be focused on. I can practically guarantee (based on the reactions to other posts on related topics) that rewording several of the OP's points (and a few of your own, for that matter) to be more constructive and respectful would lead plenty of people here to agree with them, but alas.

 

4 hours ago, RogueVali said:
8 hours ago, LadyWYT said:

I think the damage for the falx is fine

Just everything is fine to you, isn't it..

The whole game is quite fine. Plenty of people have been enjoying it as is, even without mods. And it's ultimately still very much a work-in-progress, so less developed systems are easily seen as simply not improved yet. If the current version is heavily lacking, then going a couple versions back it could as well be a barebones prototype, but it's clearly moving forward ever closer to the devs' vision with plenty of community feedback being addressed along the way as well. Both hunting and combat seem like they will reach critical mass sooner or later and have to be addressed, but they're not a great priority as of now. Tyron has expressed interest in improving hunting, and has said that their current core team doesn't really have the right interests and experience to deliver a deep combat rework.

Regarding the falx, in the current balance of the game there's nothing really that wrong with it, ergo, it's fine. It's better than a spear for melee, but spears can still be optimal for hunting or general versatility. Spears will also most likely be buffed back up somewhat before 1.22 hits stable, considering the doubled windup time in pre.2. Enemies having no armor tiers is something of a missed opportunity to introduce deeper tradeoffs between weapon types, and suggestions to do just that have seen positive reactions.

Edited by MKMoose
  • Like 3
Posted (edited)

@MKMoose
Ngl not even I agree with the OP that much, especially the main points they brought in the beginning. Glaciers melting is kinda a big irl problem, so fact they didn't was just funny. I didn't think of using ice as glass myself, but ye unless ur an eskimo that'd never work.

Whole rant about wooden mechanisms catching fire due to excess friction being bad is well, just eh? Yeah? Yeah makes sense, doesnt it? Use clutches and breaks IG?

As for me, well scroll up and see my original posts as well. Constructive dialogue was had, until derg lady started moaning that spear nerfs are totes necessary, that there's nothing wrong with hunting, everything is fine, devs word is sacred.

As said before. There is no war in Ba Sing Se.

It's why it feels like an extremely self centered echo chamber with them, and their followers just blindly agreeing with every word they spit out.

Well news flash. Nothing is fine with currently implemented hunting. Sure there's ways of mitigating the jank. Exploiting their threat detection, or pathfinding via pitfalls, just install mods. Ye that's ideal, right? Or is passable, fine? Cause yes. System is passable. It gives you resources you need. Far from ideal, broken, boring, but functional. That makes it fine?

As for spears, ye don't balance other weapons, that are clearly underpowered. They're fine after all. Everything is fine.

Ugh... Negative nancy, I know, but I'm just tired, boss. Tired of issues getting ignored or swept under the rug. Not subjective issues like ono muh ice elevators, but core gameplay issues. U know?

6 hours ago, MKMoose said:

The whole game is quite fine

Whole game is more than quite fine I'd say. It's a rough gem of quite a lot of random briliance. Trying to stick to vanilla as much as possible too. Biggest deviations are Draconis and Rustbound. Personally don't much care for rustbound, it's mostly for one of my friends. Bonus thing for him to do while we farm, explore, mine, all that. Hah, he not big into all that.

But yeah, again plenty of rust underneath the surface as well, that should be addressed sooner or later. Is what I'm saying. Not just this false positive of "everything's fine", cause god. Some things really aint. There's plenty to love, so we all should strive to let devs know where their attention should be put. U think cooking pots needing a pair of tongs is really something that should take priority over weapon rebalance, that's not just a spear nerf?

(Also legit, devs ordering takeout for the duration of the dev cycle, and forgot that cooking isn't smelting hot iron? That a dish rag, or pair of oven mitts, or any mitts for that matter is fine enough? That pouring hot stew into a bowl doesn't turn said bowl nuclear immediately? What tf is that change, legit.)

Hah, u know what's the stupidest and most laughable in all this debate of it totes realistic? U know what ceramic is? A great heat insulator.

Edited by RogueVali
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