Slam Posted March 3 Report Posted March 3 I have that problem too, they run into the ocean, and vanish.
V1ncent Posted March 4 Report Posted March 4 I think the real problem is, why the animals are at default 200% swimming speed while seraphs are like drowning chicken in the pool. I effectively cannot catch up with the fleeing deer once it ran into ocean.
runnybabbit Posted March 4 Report Posted March 4 4 hours ago, V1ncent said: animals are at default 200% swimming speed This baffles me. Clever use of waterways and pools was something ancient hunters used to slow and exhaust their quarry. Why on earth can I be out-swum by a chicken? 1
Lost Kraken Posted March 4 Author Report Posted March 4 I have no clue how coding works or anything like that so i don't know if its possible but maybe having it so if an animal is in saltwater for X amount of time and is X amount away from land it will travel back to its last location on land? I still really love the game though
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