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Is VTML still supported in the latest version?


Go to solution Solved by Professor Dragon,

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Posted

Yes, it does work - at least, according to this Issue Tracker report that I found where a different issue was being reported.
 

https://github.com/anegostudios/VintageStory-Issues/issues/7776

However, examples of VTML text were used on v1.21.6

Did you remember to Sign  your book? See this thread from that same Issue Tracker report, where the user mentioned problems - that they solved - writing to player generated books rather than to Handbooks. Signing the book in their case worked for them. The thread is bigger, so worth checking out.

Professor Dragon.

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Posted
On 3/15/2026 at 8:09 AM, Professor Dragon said:

Yes, it does work - at least, according to this Issue Tracker report that I found where a different issue was being reported.
 

https://github.com/anegostudios/VintageStory-Issues/issues/7776

However, examples of VTML text were used on v1.21.6

Did you remember to Sign  your book? See this thread from that same Issue Tracker report, where the user mentioned problems - that they solved - writing to player generated books rather than to Handbooks. Signing the book in their case worked for them. The thread is bigger, so worth checking out.

Professor Dragon.

not sure what you mean by book, i just wrote in chat haha

Posted
On 3/14/2026 at 9:30 PM, DoctorSnakes said:

Maybe VTML is only for "internal" use for interfaces and such?

not sure, i thought it was also there for chat itself. i used to be in a server that used some formatting then later on found this in the wiki while searching for a mod like it. I was a bit confused what the point of it is if not for p2p chat? i mean no offense but multiplayer gameplay wont usually involve writing books a whole lot-

Posted
On 3/20/2026 at 3:58 AM, yacine_cnbl said:

not sure, i thought it was also there for chat itself. i used to be in a server that used some formatting then later on found this in the wiki while searching for a mod like it. I was a bit confused what the point of it is if not for p2p chat? i mean no offense but multiplayer gameplay wont usually involve writing books a whole lot-

Different play styles 🙂

Books are great for diaries  - I use them in every world to record when major and minor events happen, such as crop planting times and build start and finish dates, or grand expeditions, near death experiences, "To Do" lists, plans etc. If you have a main book in your base, you can come back to it months later and pick up where you left off.
(Although unless they've fixed the bug due to very long player created books taking a long time to load, I'm also using third party note tools.)

I can see them being useful in multi-player worlds for lore building, "Welcome to the server" guides and other things you want your players to know about, establishing build styles, giving tips, setting up player quests etc.
 

Professor Dragon.

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