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Posted

Because they shouldn't.  Although when we get rivers some species can grow in brackish water, as in an estuary.  But usually cattails are a good fresh-water indicator.

Is there any way to identify salt water in the game?

Posted

To my knowledge, they don't spawn next to salt water in the game.

6 minutes ago, DeanF said:

Is there any way to identify salt water in the game?

If you're playing with true colors enabled for the map, salt water will have a darker color to it. Likewise, the water itself will have a darker tinge if salt water, and a lighter tinge if fresh water, though it can be really hard to tell just by looking in this fashion. Picking up a bucket of water will make it really obvious what kind of water it is, but if you want to go by just visuals, salt water tends to only be found in large quantities(so it shouldn't spawn in small ponds) and will have appropriate saltwater fish and plants(like kelp) in it. Fresh water will have different types of plants and fish.

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Posted
6 hours ago, DeanF said:

Is there any way to identify salt water in the game?

If you want to be extra certain and don't mind using commands, you can also toggle liquid block targeting with .debug liquidselectable or through the World Edit menu, which will allow you to see the name of the block easily.

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