Grasslamb Posted Friday at 07:30 AM Report Posted Friday at 07:30 AM I'm fairly new to this game (and loving every second of it) so please bear with me here. If I want to see the new fish do I need to start clean on a new file since or will they eventually spawn in the lakes around my home? I'm guessing too that they might have a chance to appear in my unexplored areas on my map as well? The wiki doesn't explain much right now which is fine, but boy do I want to play Vintage Story Bass Fishing right now.
katrineicy Posted yesterday at 06:08 PM Report Posted yesterday at 06:08 PM Usually you need to upgrade your world to new version and the best case scenario is that every feature should be working. Although I tend to make a new world for new version to escape issues.
Stefano Colla Posted yesterday at 06:28 PM Report Posted yesterday at 06:28 PM Welcome to the forums! If I'm not mistaken, once you update the game, the fish should spawn. I don't think they are entirely tied to new terrain generation, but I'm not completely sure. The wiki doesn't explain much because it describes things as if you were already playing this version of the game. If you want to wait for someone with deeper knowledge of how the game works to answer you, that may be better. Either way, there is the possibility to export your buildings as objects, then update the version, and import your base again so you don't lose it (if you want the new terrain generation to apply after updating). I didn't check if this was answered in another post before, but maybe you should search for it just in case.
MKMoose Posted yesterday at 08:38 PM Report Posted yesterday at 08:38 PM On 4/24/2026 at 9:30 AM, Grasslamb said: If I want to see the new fish do I need to start clean on a new file since or will they eventually spawn in the lakes around my home? I'm guessing too that they might have a chance to appear in my unexplored areas on my map as well? Having looked through the code for the fish recently, I do think it should work with no issues when updating to newer versions. If it doesn't, that would be a bug. Keep in mind that while the fishing pole allows to obtain fish from even where no fish are actually visible (most of the time), seeing the fish spawn in bodies of water as entities seems to be a luxury in 1.22.
aeirdnom Posted yesterday at 08:49 PM Report Posted yesterday at 08:49 PM there's certainly something going on with fishing on older world files. we've had three separate people try both in old and new chunk generated lakes to catch fish with not even a bite. friend of mine said he's not getting anything on his solo world, either.
MKMoose Posted yesterday at 09:42 PM Report Posted yesterday at 09:42 PM 17 minutes ago, aeirdnom said: there's certainly something going on with fishing on older world files. we've had three separate people try both in old and new chunk generated lakes to catch fish with not even a bite. friend of mine said he's not getting anything on his solo world, either. Yeah, I've just tested it and it turns out upgraded regions don't have animal maps. One way that I know you can fix this is by using /wgen regen 0 while standing 32+ blocks away from anything that you don't want deleted, which will regenerate the chunk you're in, as well as the map region. Remember to backup the world if you want to be safe. Unfortunately, you will have to do it in each region (512x512 area) separately when you want to fish there. There is a related bug report on GitHub, where I've chimed in already. 3
cjc813 Posted 2 hours ago Report Posted 2 hours ago @MKMoose does this mean, to your knowledge, that i can dig a pond and be able to fish out of it? playing on TOPS, so worldgen has been 1.22 from the start
MKMoose Posted 1 hour ago Report Posted 1 hour ago 7 minutes ago, cjc813 said: @MKMoose does this mean, to your knowledge, that i can dig a pond and be able to fish out of it? playing on TOPS, so worldgen has been 1.22 from the start As of now that is correct. You have to keep two main factors in mind: different areas have different fish, and different fish have different climate requirements, so if you're unlucky, an area might have no fish at all, which can't be tested without commands until you actually try fishing - your chances are high that it will work, but if it doesn't, then you can just try again in a different spot (at minimum ~100 blocks apart, ideally more like ~300+ to have higher chances for meaningful change in fish distribution), the body of water should ideally be at least 1200 blocks in volume to ensure that the fish bite faster and that there's more adult fish. Note: I didn't end up finding when checking it earlier whether the altitude matters for fishing, so I can't say anything on that component specifically.
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