JellyCat Posted May 4 Report Posted May 4 Is there a way to combine or group mods so that they can be turned off or on together? For example, I'm putting together a potential modpack for a server and need to test it out, but I also want to be able to play my own game without many of those mods. Do I really have to check and uncheck each one every time?
Diff Posted May 4 Report Posted May 4 (edited) One workaround you could pull is two separate data folders, one with modpack, one without modpack. I don't know how technical you are, but Vintage Story supports having those passed in with a command line argument. The process would basically be like this, but without actually installing a second version of the game. Edited May 4 by Diff
JellyCat Posted May 5 Author Report Posted May 5 Oooh, interesting. My level of technical knowledge is "just enough to be dangerous to myself", so the command line still makes me a bit nervous. But it sounds like it's possible to copy the data folder and create a game shortcut that points to the copy. You essentially have 2 separate "instances" of the game without multiple installations. Am I understanding that right?
Diff Posted May 5 Report Posted May 5 (edited) 1 hour ago, JellyCat said: Oooh, interesting. My level of technical knowledge is "just enough to be dangerous to myself", so the command line still makes me a bit nervous. But it sounds like it's possible to copy the data folder and create a game shortcut that points to the copy. You essentially have 2 separate "instances" of the game without multiple installations. Am I understanding that right? You got it. As long as you create a copy of the shortcut to point at your copy of the data folder, there's blessedly little footgun potential here. Edited May 5 by Diff 1
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