Darklord1622 Posted May 6 Report Posted May 6 so recently i started having lag spikes that turn my game into a laggy mess the early game was fine but after 10 hours on a save the lag started happing and i can't really pinpoint the cause here and i was hoping you guys could help me client-main.log server-main.log
EnderMelody Posted May 26 Report Posted May 26 you are getting a lot of log spam with lines like this Spoiler 6.5.2026 19:34:01 [Warning] Chunk (or some other mesh source at origin: X=511744,Y=96,Z=512800) exceeds default geometric complexity maximum of 500000 vertices and 750000 indices. You must be loading some very complex objects (#v = 1235324, #i = 1852986). Adjusted Pool size accordingly. 6.5.2026 19:34:01 [Notification] A tick took 108.26 ms 108.26ms, call : all 96.65ms, 1 call : Before-chtema 1.84ms, 1 call : tick-gtentity 1.59ms, 1 call : rendGuiHudHotbar 0.62ms, 1 call : end 0.42ms, 1 call : rendTransparent 0.41ms, 11 calls, avg 37.46 us/call: esr-afteranim 0.40ms, 5 calls, avg 80.70 us/call: Ortho- 0.40ms, 1 call : Opaque-mechnetwork 0.40ms, 1 call : ree-op all log lines have the same coords from what i can see at a glance, so id recommend going to those coords listed and seeing what exactly is there as that seems to be what is causing the problem.
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