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Posted (edited)

A New Vintage Story World Is Opening - Superchill Go-Time v2
Tired of servers that wipe every few months and erase everything you built? This server isn't for progression and quitting. It's intended for people who want to have a home to come to, where they can see people they've done long term, large projects with.
Join a long-term Vintage Story server focused on survival, exploration, cities, trade, and community growth.

What Makes This Server Different?
10x stack sizes for smoother storage and building

Starter kits packed with:
Black bronze tools
Tons of food
Chests
Extra essentials
Better Ruins spawning more frequently
New creatures & rock types

Planned future expansion with:
More flowers
Expanded forests
New mobs
Translocator network leading to unexplored regions for future content expansion once content is added.

Free city claiming system
No cost to start a city
Smallest cities get 3 summon points

Large shared spawn industrial area
Public processing machines
Great for getting established before building your own mechanical systems

Huge open area around spawn for:
City outposts
Trading hubs
Community markets

Long-Term World Philosophy
This is designed to be an extra long-term world. Story locations will be refreshed for people who haven't been there yet.

When there is no choice but to wipe and start a new world, the plan is to:
Move player bases into a fresh new world.
Preserve community progress.
Your work is meant to last.

Active Admin
The admin actively plays:
Weekdays: 6 PM – 10 PM
Weekends: Noon – 10 PM

Join the Community
Disccord Server: https://discord.gg/fBYTuna4Kx
Server IP: PLAY.SUCHGOTIME.COM - no port needed
Mod list on this page, with activity times on server:
https://vsserverlist.com/servers/0050b8cb-5c67-4189-8a4c-419350a86da5

Build a city. Explore ancient ruins. Create trade routes. Survive the long winter. Leave your mark on a world built to last.

 

 

 

 

 

Superchill GoTime Masterv5.jpg

Edited by Neininch
updated logo graphic with current world background
Posted
14 hours ago, EXPENSIVECASHEW said:

dont join the server is basicly sam  altmans personal troll farm. real ones dont join.

What are you talking about?

  • Neininch changed the title to Superchill Go-Time v2 [West Coast U.S. - Casual - No Wipe]
Posted (edited)


City Outposts are starting to get placed - paths are made along the flat areas to easily connect spots for dozens more outposts to run to and from spawn area. The idea being, people set up their bases out in the world, use Can Cities to secure it and have a summon point to teleport to their cities.  Set up an outpost around spawn, with a summon plot, so they can go to and from spawn for trade, helping new people, etc. 

Mail mod seems to be working. Some 1.22 mod kink woes, but overall it's been rather stable.

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Edited by Neininch
  • 2 weeks later...
Posted

We recently upped the server from 8 to 16 slots and will continue to increase it as people fill up the nodes. The server is being paid out a year at each upgrade - for a server that's here for the long haul. We're on July in Year 2, which is very young considering the server is planned to go well past year 100. This isn't a rush content server and wipe to redo, this is a place for community to call home and have plenty of time to build a rich world.

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  • Like 1
  • 2 weeks later...
Posted

BloodmasterIV built an adventurer's guild - their nation of Ezenia has created their own currency, printed their own coins, and has a for-hire form set up on their bulletin board.

They have faith in the server that it will attract more players, so I am trying to continue spreading the word. Through commentary from the players on the server, we also expanded what is available in the public workshop. Banner workbench, jewelcrafting machines, clothmaking tools.

Currently on year 3, planning on minimally thriving through year 100 and more. Hearing this point, the nation of SacredRiver explained they might start projects they've just been talking about involving giant bridges, sprawling path networks, and other things I already forgot, sorry bro. May or may not have been drinking on that discord convo. The amount of work in their mountain (or i think more accurately, mountain range) is impressive.

Loving the people we have so far on the server, and looking forward to meeting more.

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Posted

On top of the Adventurer's Guild where you can come offer to help others in the server, or seek help from others - BamnMcNoice built a gun shop and has stock to sell or trade for.  

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Posted

GPortal moved us AGAIN.  So I set up PLAY.SUCHGOTIME.COM to log in with instead of IP address.  

News from the server: still surprisingly stable - there's a casino being built.  More stores are starting to be built around spawn beyond that. 

  • 3 weeks later...
Posted (edited)

Hello, there. Nice to see you again.

We are currently on another slow period, after a few rather heavy periods of people coming through. Everything going as expected. Year 11 of a minimum of 100. As I said, this server isn't a rush to whatever progress and everybody quits. It's going to be here for a long time. Log in, meet people, do stuff, get swept away by life for a few months, come back, it's all still here.

Future plans that still need done:
Need a large arena for all the activities.
Need an alchemy shop in town.
Need an art / chiseled item gallery. Or one of each even!

Current plans being worked on:

A casino is being built.

Library is mostly renovated but we need books added. I'm not talking about just lore and skill books, but there are some writers including myself that are going to put a bunch of stuff in. as well as a bunch of custom lore and history and such. lot of ideas.

One of the guys is working on figuring out steam power / mass steel production, to be accessed by established long term players.

What we have:
Gun shop (owner is moving, currently not around but will be back.)
Start area workshop (just helve hammer / quern / pulv, for new people to move to building stage faster - no steel / beehive kiln / etc at spawn)
Tons of area on paths around spawn to build shops / set up outposts to transport back and forth from bases out in the world
Translocator room going to other areas, including 2 on a new flatter continent.
Tons of tree/plant, animal, gun mods. Takes some time to load in but it's remarkably stable.
Both Rustbound Magic and Botania seem to be coexisting remarkably well. Seems to be no problem with Alchemy or anything else either.
Only having to reboot once a day, unlike other heavily modded servers that reboot 2-4 times a day.

screenshot: quick grab of some of the builds i have marked down and remember.

Everything can be found on http://suchgotime.com - or connect directly in game with play.suchgotime.com (no port needed)

Edited by Neininch
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