VoidSpawned Posted July 21 Report Posted July 21 (edited) For version 1.22.X So I'm making the Archipelago client mod and had a few people say that their game almost crashed (or felt like it crashed) when receiving many items at once, so my question is can this be offloaded to a seperate thread so I don't lag out the main game client. I have found the AddServerThread function but don't know how to correctly add a thread and how to run the code in said thread. Edited July 21 by VoidSpawned
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