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Similar Runtime error resulting in Disconnect of Player.


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Hiya!

My brother made some meat stew/soup/food. Then poured it into a bowl. He then got disconnected. The logs indicate, to my neophyte eyes, that after the food-bowl is consumed, the game can't find the 'empty bowl' again...resulting an an unloadable object. Hence, the log...

4.6.2020 21:59:46 [Warning] Exception at client 2. Disconnecting client.
4.6.2020 21:59:46 [Event] Player MrZom got removed. Reason: Threw an exception at the server
4.6.2020 21:59:46 [Error] System.NullReferenceException: Object reference not set to an instance of an object
  at Vintagestory.API.Common.AssetLocation.ResolveToDomainAndPath (System.String domainAndPath, System.String& domain, System.String& path) [0x00000] in <97f87400996549bcaa796080030a18a5>:0 
  at Vintagestory.API.Common.AssetLocation..ctor (System.String domainAndPath) [0x00006] in <97f87400996549bcaa796080030a18a5>:0 
  at Vintagestory.GameContent.BlockCrock.ServeIntoBowl (Vintagestory.API.Common.Block selectedBlock, Vintagestory.API.MathTools.BlockPos pos, Vintagestory.API.Common.ItemSlot potslot, Vintagestory.API.Common.IWorldAccessor world) [0x00156] in <e160795a538f4d649533661f023b3166>:0 
  at Vintagestory.GameContent.BlockCrock.OnHeldInteractStart (Vintagestory.API.Common.ItemSlot slot, Vintagestory.API.Common.EntityAgent byEntity, Vintagestory.API.Common.BlockSelection blockSel, Vintagestory.API.Common.EntitySelection entitySel, System.Boolean firstEvent, Vintagestory.API.Common.EnumHandHandling& handHandling) [0x00093] in <e160795a538f4d649533661f023b3166>:0 
  at Vintagestory.API.Common.CollectibleObject.OnHeldUseStart (Vintagestory.API.Common.ItemSlot slot, Vintagestory.API.Common.EntityAgent byEntity, Vintagestory.API.Common.BlockSelection blockSel, Vintagestory.API.Common.EntitySelection entitySel, Vintagestory.API.Common.EnumHandInteract useType, System.Boolean firstEvent, Vintagestory.API.Common.EnumHandHandling& handling) [0x00018] in <97f87400996549bcaa796080030a18a5>:0 
  at Vintagestory.Server.ServerSystemInventory.HandleHandInteraction (_zPEoTHWUNtCMZ1Y7jHl7xInordd packet, Vintagestory.Server.ConnectedClient client) [0x001da] in <2d6eef6f99694be1be89f6f6b9c7766e>:0 
  at Vintagestory.Server.ServerMain.HandleClientPacket (Vintagestory.Server.ConnectedClient client, System.Byte[] data) [0x0005a] in <2d6eef6f99694be1be89f6f6b9c7766e>:0 
  at Vintagestory.Server.ServerMain.ProcessNetMessage (Vintagestory.Common.NetIncomingMessage msg, Vintagestory.Common.NetServer mainSocket) [0x0014d] in <2d6eef6f99694be1be89f6f6b9c7766e>:0 

This same sort of Exception error due to "System.NullReferenceException: Object reference not set to an instance of an object" when I first started playing the game after purchasing. Thing is, he swears, my brother, that he was eating out of the bowl and getting sustenance from it a day or two ago without problem. Just happened today though. 

Thanks for an amazing game, btw! Absolutely LOVING IT! :D

 

^_^

 

Paul L. Ming

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