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Planning a Magery mod expansion for the Craftsmanship mod I made. Craftsmanship can be found here Link Magery will focus on magic and enchanting items. Here is my notes for planning so far:

 

Spoiler

Tiered magic system

 
Fundamental magic items
Magical essence = bucket of water + dirt + torch + rot
Manna = barrel 24hr - water + magical essence 
Spell scroll = scroll + magical essence 
Ancient spell scroll = ancient scroll + magical essence + manna + bones
Runes = limestone, chert, basalt, obsidian + magical essence + stone mallet + stone chisel
Idols (clay dolls) used to summon traders =
- clay doll + Cannabis seed + spell scroll = art trader
- clay doll + corn seed + spell scroll = agriculture trader
- clay doll + woad seed + spell scroll = builder trader
- clay doll + hemp cloth + spell scroll = clothing trader
- clay doll + rye seed +spell scroll = commodities trader
- clay doll + oak seed +spell scroll = furniture trader
- clay doll + catmint seed + spell scroll = luxuries trader
- clay doll + feather + spell scroll = survival trader
Clay bottles = clay forming 
Glass bottles 
Spider web = silk worms in x pattern 
Soul catcher (dream catcher) = planks surrounding a spider web
Magery cloth = hemp cloth + magical essence + spell scroll blessed
Magery robe & armor = use magery cloth 
 
 
 
Tier 1- apprentice 
Blessed spell = spell scroll + water + manna
Minor healing spell = spell scroll + horseweed + manna
Summoned hare = spell scroll + small bones + bush meat + mana + shew stone
Summon flower = spell scroll + flower seed + manna
Summon raccoon = spell scroll + small bones + oak seed + manna + shew stone
Shew stone = limestone, obsidian, granite (polished) + manna 
 
Tier 2 - journeyman 
Cursed = spell scroll + manna + rot
Summon rot = spell scroll + mud + poultry meat + manna
Summon fox = spell scroll + manna + bone + shew stone + soul catcher 
Summon chicken = spell scroll + manna + small bones + corn seed
Summon wheat = spell scroll + manna + wheat seed + bonemeal
 
Tier 3 - Artisan 
Holy spell scroll = spell scroll + manna + blessed spell scroll + water 
Spellbook = holy spell scroll + cursed spell scroll + manna 
Summon boar = spell scroll + manna + cursed scroll + bone + bushmeat + spellbook
Summon corn = spell scroll + manna + corn seed + bonemeal 
Healing spell = spell scroll + manna + Cannabis leaf + spellbook
 
 
Tier 4- master
Demonic = spell scroll + manna + polished obsidian + bone + red meat + spell book
Summon wolf = spell scroll + manna + bone + demonic scroll + spell book +polished flint
Summon Cannabis = spell scroll + manna + Cannabis seed + bonemeal + spellbook
Greater healing = spell scroll + manna + spellbook + Cannabis leaf + blesesed scroll
Fire spell = spell scroll +manna + torch lit + spellbook + rot
Summon goat = spell scroll + manna + demonic scroll + goat horns + spellbook
Water sphere - clay crystal ball (add water) = spellbook + manna + clay crystal ball + water
 
Tier 5 - grand master 
Deity scroll = holy spell scroll + demonic spell scroll + water spehere + spellbook + bone + clay 
Summon bear = deity scroll + spell scroll + manna + bone + polished obsidian + spellbook
Summon catmint = spell scroll + manna + catmint seed + bonemeal + spellbook
Ice spell = spell scroll + manna + ice + spellbook
Summon elk = spell scroll + manna + spellbook + bone + Deity + sugar cane seed
Summon bell = spell scroll + manna + deity scroll + funnel bell mushroom + spellbook
Crystal ball = water sphere + deity scroll 
 
Tier 6 - necromancer apprentice 
Book of necromancy= deity scroll + crystal ball + bone + manna 
Summon surface drifter = book of necromancy + demonic scroll + manna + rune
Summon shiver = book of necromancy + manna + rune + woad seed
Devastation = necromancy spell book + mud + manna + dirt 
Summon sun bear = deity scroll + necromancy book+ manna + rune + fire scroll + polished obsidian 
 
Tier7 -necromancer- Artisan 
Summon deep drifter
Summon polar bear 
Summon locust
 
Tier 8 necromancer- master
Summon nightmare drifter
Necromancer spell book
Summon locust nest

 Pardon the typos and spelling errors. These are just my quick notes I typed up while teaching a class last week. I also plan to make a "Tinkering" mod as well to also expand Craftsmanship mod. All my extension mods will use Craftsmanship as a "core" mod aka required mod. all of the planned is subject to change. I will add more clothing and armor as well for mage class fighters. 

Posted

polished this up a little:

 

Spoiler

Tiered magic system

 
Fundamental magic items
Magical essence = bucket of water + dirt + torch + rot
Manna = barrel 24hr - water + magical essence 
Spell scroll = scroll + magical essence 
Ancient spell scroll = ancient scroll + magical essence + manna + bones
Runes = limestone, chert, basalt, obsidian + magical essence + stone mallet + stone chisel
Idols (clay dolls) used to summon traders = clay forming - use the clay doll model 
- clay doll + Cannabis seed + spell scroll = art trader
- clay doll + corn seed + spell scroll = agriculture trader
- clay doll + woad seed + spell scroll = builder trader
- clay doll + hemp cloth + spell scroll = clothing trader
- clay doll + rye seed +spell scroll = commodities trader
- clay doll + oak seed +spell scroll = furniture trader
- clay doll + catmint seed + spell scroll = luxuries trader
- clay doll + feather + spell scroll = survival trader
Spider web = silk worms in x pattern 
Soul catcher (dream catcher) = planks surrounding a spider web
Magery cloth = hemp cloth + magical essence + spell scroll blessed
Magery robe & armor = use magery cloth 
 
Fundamental items needed:
Metal parts = get from tinkering mod
Blessed amulet = Maple Seed Amulet + Blessed spell -- walk Speed +10
Cursed amulet = Purpleheart Seed Amulet + Cursed spell -- hunger rate - 15
Holy amulet = Ebony Seed Amulet + Holy spell scroll -- healing effectiveness +10
Demonic amulet = Kapok Seed Amulet + Demonic scroll -- ranged Weapons Speed +5
Blessed superior spear = superior spear + Blessed spell -- increased damage
Holy superior spear = superior spear + Holy spell scroll -- attack range increase
Magic arrow = Flint arrow + Fire spell -- attack power increased
Druids staff (club) = Club (Master) + Summon wolf spell -- attack power increased + attack range increase + increased durability
Necromancers bow = Re curve bow (Master) + Devastation + The Lucidarium of Necromancy -- attack power increased + attack range increase + increased durability + charge Time reduced 
Holy knights falxes = Divine Magic + Blessed spell + Holy spell scroll --  attack power increased + attack range increase + increased durability
Demon's spear = Divine Magic + Demonic Spell scroll + Deity scroll + polished obsidian --  attack power increased + attack range increase + increased durability
Temporal gear = Tinkering mod
Healing potion minor = water + manna + Summon flower 
Healing potion = water + manna + Summon chicken + Natural Magic
Healing potion greater = water + manna + Summon Cannabis + Natural Magic
Greater bonemeal = water + manna + dirt + Summon rot 
 
Tier 1- apprentice 
Blessed spell = spell scroll + water + manna
Minor healing spell = spell scroll + horseweed + manna
Summoned hare = spell scroll + small bones + bush meat + manna + shew stone
Summon flower = spell scroll + flower seed + manna
Summon raccoon = spell scroll + small bones + oak seed + manna + shew stone
Shew stone = limestone, obsidian, granite (polished) + manna 
 
Tier 2 - journeyman 
Cursed = spell scroll + manna + rot
Summon rot = spell scroll + mud + poultry meat + manna
Summon fox = spell scroll + manna + bone + shew stone + soul catcher 
Summon chicken = spell scroll + manna + small bones + corn seed
Summon wheat = spell scroll + manna + wheat seed + bonemeal
 
Tier 3 - Artisan 
Holy spell scroll = spell scroll + manna + blessed spell scroll + water
Spellbook (Natural Magic) = holy spell scroll + cursed spell scroll + manna 
Summon boar = spell scroll + manna + cursed scroll + bone + bushmeat + Natural Magic
Summon corn = spell scroll + manna + corn seed + bonemeal + Natural Magic
Healing spell = spell scroll + manna + Cannabis leaf + Natural Magic
 
 
Tier 4- master
Spellbook (Celestial Magic) = Holy spell scroll + Natural Magic Book + Summon boar  + Summon corn + Healing spell 
Demonic = spell scroll + manna + polished obsidian + bone + red meat + Celestial Magic
Summon wolf = spell scroll + manna + bone + demonic scroll + Celestial Magic +polished flint
Summon Cannabis = spell scroll + manna + Cannabis seed + bonemeal + Celestial Magic
Greater healing = spell scroll + manna + Celestial Magic + Cannabis leaf + blessed scroll
Fire spell = spell scroll +manna + torch lit + Celestial Magic + rot
Summon goat = spell scroll + manna + demonic scroll + goat horns + Celestial Magic
Water sphere - clay crystal ball (add water) = Celestial Magic + manna + clay crystal ball + water
 
Tier 5 - grandmaster 
Spellbook (Divine Magic) = Celestial Magic + Demonic scroll + Water sphere + Summon wolf  + Summon Cannabis +  Greater healing + Fire spell 
Deity scroll = holy spell scroll + demonic spell scroll + water sphere + Divine Magic + bone + clay 
Summon bear = deity scroll + spell scroll + manna + bone + polished obsidian + Divine Magic
Summon catmint = spell scroll + manna + catmint seed + bonemeal + Divine Magic
Ice spell = spell scroll + manna + ice + Divine Magic
Summon elk = spell scroll + manna + Divine Magic + bone + Deity + sugar cane seed
Summon bell = spell scroll + manna + deity scroll + funnel bell mushroom + Divine Magic
Crystal ball = water sphere + deity scroll + Divine Magic
 
Tier 6 - necromancer apprentice 
The Lucidarium of Necromancy -  Illusionist spellbook = deity scroll + crystal ball + bone + manna + Divine Magic
Summon surface drifter = Illusionist spellbook  + demonic scroll + manna + rune + Summon rot 
Summon shiver = Illusionist spellbook  + manna + rune + woad seed + Summon rot 
Devastation = Illusionist spellbook + mud + manna + dirt + Summon rot 
Summon sun bear = deity scroll + Illusionist spellbook + manna + rune + fire scroll + polished obsidian 
 
Tier7 -necromancer- Artisan 
The Munich Manual = Illusionist spellbook + deity scroll + crystal ball + Devastation + Summon surface drifter 
Summon deep drifter = The Munich Manual+ deity scroll + Summon surface drifter + manna + rune + Summon rot 
Summon polar bear = The Munich Manual+ deity scroll + manna + rune + fire scroll + polished obsidian 
Summon locust = The Munich Manual + deity scroll + manna + rune + metal parts
 
Tier 8 necromancer- master
The Grand Grimoire = The Munich Manual + deity scroll + manna + Summon deep drifter + Devastation + fire scroll + Summon polar bear
Summon nightmare drifter = The Grand Grimoire + deity scroll + manna + Devastation + fire scroll + Summon rot 
Summon locust nest = The Grand Grimoire + deity scroll + manna + Devastation + metal parts

I will need to make a tinkering mod as well to compliment this mod. As noted prior, you will need craftsmanship mod. 

Posted (edited)

Just a little update. I got all the summoned animals working. Now i'm working on summoning the traders. you will need to create a soul catcher. Like a dream catcher but catches souls from the underworld. Place the souls into this idol:

I think there was a horror movie about dolls having trapped souls. Same concept expect these wont kill you. Just summons a trader but looks creepy

 

Spoiler

Screenshot from 2026-10-12 17-30-13.jpg

 

Edited by Micah Holmes
Posted (edited)

Just a little progress update on this mod. I plan on doing a lot more with this mod but initial release will be just the fundamental system just in time for Halloween. You will be able to summon a large list of creatures and make some spells for blessing/enchanting items. Planed future enhancements will be a Ultima Online like rune book that lets you mark locations and teleport there using teleport scrolls. This will require a c# development. I'm still a little newb when i try to develop on Linux, so I will likely pivot to my windows machine so I can use visual studio for this process. I'm going to try to do a initial release this weekend. If I'm able to get this out the door. I will begin work on the Clock Makers mod. Then circle back to this mod and finish building the more dynamic code for the mod. 

 

update:

Mod adds over a hundred new items, weapons and clothing. Not a big mod but large enough. It will allow you to take Craftsmanship items mostly and enchant them. Of course you can summon animals and spirits from the underworld as well. and some basic magic. But I think the main use will be for enchanting items. Thinking about in the future adding a Diablo 2 like system with gemstones or runes. But the teleportation add on is priority currently. Feel free to share your thoughts. Hoping this mod is ready for release by the weekend. looking forward to using it on my server. Feel free to share your add on ideas. 

 

 

Edited by Micah Holmes
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