Micah Holmes Posted October 10 Report Posted October 10 Planning a Magery mod expansion for the Craftsmanship mod I made. Craftsmanship can be found here Link Magery will focus on magic and enchanting items. Here is my notes for planning so far: Spoiler Tiered magic system Fundamental magic items Magical essence = bucket of water + dirt + torch + rot Manna = barrel 24hr - water + magical essence Spell scroll = scroll + magical essence Ancient spell scroll = ancient scroll + magical essence + manna + bones Runes = limestone, chert, basalt, obsidian + magical essence + stone mallet + stone chisel Idols (clay dolls) used to summon traders = - clay doll + Cannabis seed + spell scroll = art trader - clay doll + corn seed + spell scroll = agriculture trader - clay doll + woad seed + spell scroll = builder trader - clay doll + hemp cloth + spell scroll = clothing trader - clay doll + rye seed +spell scroll = commodities trader - clay doll + oak seed +spell scroll = furniture trader - clay doll + catmint seed + spell scroll = luxuries trader - clay doll + feather + spell scroll = survival trader Clay bottles = clay forming Glass bottles Spider web = silk worms in x pattern Soul catcher (dream catcher) = planks surrounding a spider web Magery cloth = hemp cloth + magical essence + spell scroll blessed Magery robe & armor = use magery cloth Tier 1- apprentice Blessed spell = spell scroll + water + manna Minor healing spell = spell scroll + horseweed + manna Summoned hare = spell scroll + small bones + bush meat + mana + shew stone Summon flower = spell scroll + flower seed + manna Summon raccoon = spell scroll + small bones + oak seed + manna + shew stone Shew stone = limestone, obsidian, granite (polished) + manna Tier 2 - journeyman Cursed = spell scroll + manna + rot Summon rot = spell scroll + mud + poultry meat + manna Summon fox = spell scroll + manna + bone + shew stone + soul catcher Summon chicken = spell scroll + manna + small bones + corn seed Summon wheat = spell scroll + manna + wheat seed + bonemeal Tier 3 - Artisan Holy spell scroll = spell scroll + manna + blessed spell scroll + water Spellbook = holy spell scroll + cursed spell scroll + manna Summon boar = spell scroll + manna + cursed scroll + bone + bushmeat + spellbook Summon corn = spell scroll + manna + corn seed + bonemeal Healing spell = spell scroll + manna + Cannabis leaf + spellbook Tier 4- master Demonic = spell scroll + manna + polished obsidian + bone + red meat + spell book Summon wolf = spell scroll + manna + bone + demonic scroll + spell book +polished flint Summon Cannabis = spell scroll + manna + Cannabis seed + bonemeal + spellbook Greater healing = spell scroll + manna + spellbook + Cannabis leaf + blesesed scroll Fire spell = spell scroll +manna + torch lit + spellbook + rot Summon goat = spell scroll + manna + demonic scroll + goat horns + spellbook Water sphere - clay crystal ball (add water) = spellbook + manna + clay crystal ball + water Tier 5 - grand master Deity scroll = holy spell scroll + demonic spell scroll + water spehere + spellbook + bone + clay Summon bear = deity scroll + spell scroll + manna + bone + polished obsidian + spellbook Summon catmint = spell scroll + manna + catmint seed + bonemeal + spellbook Ice spell = spell scroll + manna + ice + spellbook Summon elk = spell scroll + manna + spellbook + bone + Deity + sugar cane seed Summon bell = spell scroll + manna + deity scroll + funnel bell mushroom + spellbook Crystal ball = water sphere + deity scroll Tier 6 - necromancer apprentice Book of necromancy= deity scroll + crystal ball + bone + manna Summon surface drifter = book of necromancy + demonic scroll + manna + rune Summon shiver = book of necromancy + manna + rune + woad seed Devastation = necromancy spell book + mud + manna + dirt Summon sun bear = deity scroll + necromancy book+ manna + rune + fire scroll + polished obsidian Tier7 -necromancer- Artisan Summon deep drifter Summon polar bear Summon locust Tier 8 necromancer- master Summon nightmare drifter Necromancer spell book Summon locust nest Pardon the typos and spelling errors. These are just my quick notes I typed up while teaching a class last week. I also plan to make a "Tinkering" mod as well to also expand Craftsmanship mod. All my extension mods will use Craftsmanship as a "core" mod aka required mod. all of the planned is subject to change. I will add more clothing and armor as well for mage class fighters.
Micah Holmes Posted October 11 Author Report Posted October 11 polished this up a little: Spoiler Tiered magic system Fundamental magic items Magical essence = bucket of water + dirt + torch + rot Manna = barrel 24hr - water + magical essence Spell scroll = scroll + magical essence Ancient spell scroll = ancient scroll + magical essence + manna + bones Runes = limestone, chert, basalt, obsidian + magical essence + stone mallet + stone chisel Idols (clay dolls) used to summon traders = clay forming - use the clay doll model - clay doll + Cannabis seed + spell scroll = art trader - clay doll + corn seed + spell scroll = agriculture trader - clay doll + woad seed + spell scroll = builder trader - clay doll + hemp cloth + spell scroll = clothing trader - clay doll + rye seed +spell scroll = commodities trader - clay doll + oak seed +spell scroll = furniture trader - clay doll + catmint seed + spell scroll = luxuries trader - clay doll + feather + spell scroll = survival trader Spider web = silk worms in x pattern Soul catcher (dream catcher) = planks surrounding a spider web Magery cloth = hemp cloth + magical essence + spell scroll blessed Magery robe & armor = use magery cloth Fundamental items needed: Metal parts = get from tinkering mod Blessed amulet = Maple Seed Amulet + Blessed spell -- walk Speed +10 Cursed amulet = Purpleheart Seed Amulet + Cursed spell -- hunger rate - 15 Holy amulet = Ebony Seed Amulet + Holy spell scroll -- healing effectiveness +10 Demonic amulet = Kapok Seed Amulet + Demonic scroll -- ranged Weapons Speed +5 Blessed superior spear = superior spear + Blessed spell -- increased damage Holy superior spear = superior spear + Holy spell scroll -- attack range increase Magic arrow = Flint arrow + Fire spell -- attack power increased Druids staff (club) = Club (Master) + Summon wolf spell -- attack power increased + attack range increase + increased durability Necromancers bow = Re curve bow (Master) + Devastation + The Lucidarium of Necromancy -- attack power increased + attack range increase + increased durability + charge Time reduced Holy knights falxes = Divine Magic + Blessed spell + Holy spell scroll -- attack power increased + attack range increase + increased durability Demon's spear = Divine Magic + Demonic Spell scroll + Deity scroll + polished obsidian -- attack power increased + attack range increase + increased durability Temporal gear = Tinkering mod Healing potion minor = water + manna + Summon flower Healing potion = water + manna + Summon chicken + Natural Magic Healing potion greater = water + manna + Summon Cannabis + Natural Magic Greater bonemeal = water + manna + dirt + Summon rot Tier 1- apprentice Blessed spell = spell scroll + water + manna Minor healing spell = spell scroll + horseweed + manna Summoned hare = spell scroll + small bones + bush meat + manna + shew stone Summon flower = spell scroll + flower seed + manna Summon raccoon = spell scroll + small bones + oak seed + manna + shew stone Shew stone = limestone, obsidian, granite (polished) + manna Tier 2 - journeyman Cursed = spell scroll + manna + rot Summon rot = spell scroll + mud + poultry meat + manna Summon fox = spell scroll + manna + bone + shew stone + soul catcher Summon chicken = spell scroll + manna + small bones + corn seed Summon wheat = spell scroll + manna + wheat seed + bonemeal Tier 3 - Artisan Holy spell scroll = spell scroll + manna + blessed spell scroll + water Spellbook (Natural Magic) = holy spell scroll + cursed spell scroll + manna Summon boar = spell scroll + manna + cursed scroll + bone + bushmeat + Natural Magic Summon corn = spell scroll + manna + corn seed + bonemeal + Natural Magic Healing spell = spell scroll + manna + Cannabis leaf + Natural Magic Tier 4- master Spellbook (Celestial Magic) = Holy spell scroll + Natural Magic Book + Summon boar + Summon corn + Healing spell Demonic = spell scroll + manna + polished obsidian + bone + red meat + Celestial Magic Summon wolf = spell scroll + manna + bone + demonic scroll + Celestial Magic +polished flint Summon Cannabis = spell scroll + manna + Cannabis seed + bonemeal + Celestial Magic Greater healing = spell scroll + manna + Celestial Magic + Cannabis leaf + blessed scroll Fire spell = spell scroll +manna + torch lit + Celestial Magic + rot Summon goat = spell scroll + manna + demonic scroll + goat horns + Celestial Magic Water sphere - clay crystal ball (add water) = Celestial Magic + manna + clay crystal ball + water Tier 5 - grandmaster Spellbook (Divine Magic) = Celestial Magic + Demonic scroll + Water sphere + Summon wolf + Summon Cannabis + Greater healing + Fire spell Deity scroll = holy spell scroll + demonic spell scroll + water sphere + Divine Magic + bone + clay Summon bear = deity scroll + spell scroll + manna + bone + polished obsidian + Divine Magic Summon catmint = spell scroll + manna + catmint seed + bonemeal + Divine Magic Ice spell = spell scroll + manna + ice + Divine Magic Summon elk = spell scroll + manna + Divine Magic + bone + Deity + sugar cane seed Summon bell = spell scroll + manna + deity scroll + funnel bell mushroom + Divine Magic Crystal ball = water sphere + deity scroll + Divine Magic Tier 6 - necromancer apprentice The Lucidarium of Necromancy - Illusionist spellbook = deity scroll + crystal ball + bone + manna + Divine Magic Summon surface drifter = Illusionist spellbook + demonic scroll + manna + rune + Summon rot Summon shiver = Illusionist spellbook + manna + rune + woad seed + Summon rot Devastation = Illusionist spellbook + mud + manna + dirt + Summon rot Summon sun bear = deity scroll + Illusionist spellbook + manna + rune + fire scroll + polished obsidian Tier7 -necromancer- Artisan The Munich Manual = Illusionist spellbook + deity scroll + crystal ball + Devastation + Summon surface drifter Summon deep drifter = The Munich Manual+ deity scroll + Summon surface drifter + manna + rune + Summon rot Summon polar bear = The Munich Manual+ deity scroll + manna + rune + fire scroll + polished obsidian Summon locust = The Munich Manual + deity scroll + manna + rune + metal parts Tier 8 necromancer- master The Grand Grimoire = The Munich Manual + deity scroll + manna + Summon deep drifter + Devastation + fire scroll + Summon polar bear Summon nightmare drifter = The Grand Grimoire + deity scroll + manna + Devastation + fire scroll + Summon rot Summon locust nest = The Grand Grimoire + deity scroll + manna + Devastation + metal parts I will need to make a tinkering mod as well to compliment this mod. As noted prior, you will need craftsmanship mod.
Micah Holmes Posted October 12 Author Report Posted October 12 (edited) Just a little update. I got all the summoned animals working. Now i'm working on summoning the traders. you will need to create a soul catcher. Like a dream catcher but catches souls from the underworld. Place the souls into this idol: I think there was a horror movie about dolls having trapped souls. Same concept expect these wont kill you. Just summons a trader but looks creepy Spoiler Edited October 13 by Micah Holmes
Micah Holmes Posted October 15 Author Report Posted October 15 (edited) Just a little progress update on this mod. I plan on doing a lot more with this mod but initial release will be just the fundamental system just in time for Halloween. You will be able to summon a large list of creatures and make some spells for blessing/enchanting items. Planed future enhancements will be a Ultima Online like rune book that lets you mark locations and teleport there using teleport scrolls. This will require a c# development. I'm still a little newb when i try to develop on Linux, so I will likely pivot to my windows machine so I can use visual studio for this process. I'm going to try to do a initial release this weekend. If I'm able to get this out the door. I will begin work on the Clock Makers mod. Then circle back to this mod and finish building the more dynamic code for the mod. update: Mod adds over a hundred new items, weapons and clothing. Not a big mod but large enough. It will allow you to take Craftsmanship items mostly and enchant them. Of course you can summon animals and spirits from the underworld as well. and some basic magic. But I think the main use will be for enchanting items. Thinking about in the future adding a Diablo 2 like system with gemstones or runes. But the teleportation add on is priority currently. Feel free to share your thoughts. Hoping this mod is ready for release by the weekend. looking forward to using it on my server. Feel free to share your add on ideas. Edited October 16 by Micah Holmes
Micah Holmes Posted October 17 Author Report Posted October 17 (edited) Mod video: Mod released: https://mods.vintagestory.at/show/mod/74486 Edited October 17 by Micah Holmes
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