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New parts of map after worldgen change ?


DrEngine

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We run a small server. We'd like to keep our map very long time (years) without "map reset". We do have experience from Minecraft that every worldgen change caused problem with new generated parts of our map (new parts doesn't fit to old terrain). So it was big problem every worldgen change. What about VS? Tyron noted that next worldgen change could be after 2 years or so. Does world gen change in VS cause the same problem?

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