InfiniteDice Posted May 3, 2021 Report Share Posted May 3, 2021 Just playing around making something as a test. Wasted over an hour saving and re-saving sound files. Is it not possible for someone who has done this to spell the process out in english? lol I've saved this in 4 different ways and I keep getting: NotSupportedException: Specified stream is not a wave file. Well no duh it's not a bloody .wav file. Ogg is not wav format. So people use Ogg format then the game is converting it to wav? Can't we just use wav files? In any case if someone has a clue as to why this has to be so difficult and can shed some light as to the correct ogg settings? Thanks a bunch hurt.ogg Link to comment Share on other sites More sharing options...
InfiniteDice Posted May 5, 2021 Author Report Share Posted May 5, 2021 Resolved: I believe the issue was in the formatting of the entity.json file. Seems to work now. 1 Link to comment Share on other sites More sharing options...
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