Thalius Posted July 8, 2021 Report Share Posted July 8, 2021 As the title indicates, I’d like to have the option to set spawn chances by depth. it could look something like this: spawnChanceByDepth: { “0-.2”: 2, “.2-.4”: 1.75, “.4-.6”: 1.25, “.6-.8”: 1.25, “.8-2”: 1 } Value in “ “ is percentage of vertical world height from mantle, and number value given is a modifier for the set spawn rate in the entity’s spawnChance property. In the example given, spawnChanceByDepth property doubles the spawn chances for all entities that are set to spawn at a depth within 20% of world height from mantle, chances are 75% higher within 20%-40% height from mantle, and so on. Wanting more dynamic drifter spawn condition options, and thought this would be interesting to play with if we had it… ~TH~ 2 Link to comment Share on other sites More sharing options...
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